Page 2 of 2 FirstFirst 12
Results 11 to 20 of 20

Thread: Will I ever get used to Phantom?

  1. #11
    Join Date
    Oct 2006
    Location
    Sydney Australia
    Timezone
    GMT + 10
    PSN ID
    blackwiggle
    Posts
    3,862

    Default

    I personally think TT is the way to go as you have a reference every 5 laps and a personal best time to beat,where you don't with speed lap.

    I've basically never played the reverse tracks unless somebody else chose them in an online tournament.[probably less than 5 times each]and I've been using TT yesterday and today to get used to the tracks, and aiming for at global top 20 time [getting better than that ATM] and it sure is helping me breeze through Arcade Perfect against the elite AI, especially if I jump straight from TT and then challenge the AI.

    Pity I didn't do this when I first started the game, as I'm sure it would of made getting the elite campaign legend trophy a whole lot easier.

  2. #12
    Join Date
    Aug 2006
    Location
    Bergamo the double city in Italy
    PSN ID
    alteregorr
    Posts
    580

    Default

    Hi All.

    It's only practice.....

    A very long training drive you to perfection!

    Every pilot here has his style of practice....

    For me it change in every version of the game.

    WO HD has two perfect possibilities: Lap Record and Zone.

    Normally I start a training/warm up with zone (1 or 2 times in a row) after this warm up I step into LR Phantom for 99 turns.

    I feel the track when I'm starting a sequence of perfect laps.
    When this succeeded I start to make some BR where I think it work....and in the same time I'm Searching for the perfect turbo location.

    I'm pretty sure that in the end I'm really near to master the track, but......online in armed races all is totally different......

    Read You Soon
    CdRom

  3. #13
    Join Date
    Mar 2002
    Posts
    2,651

    Default

    My experience is that the sense of speed you feel is relative to what you are used to. If you never play Phantom, then Rapier will feel fast. If you play only Phantom then Rapier starts to feel pedestrian. There is no speed class faster than Phantom to have the same effect, but I agree with the idea that Zone really helps you acclimatize to the sense of speed at Phantom class. The handling is very different of course, but it trains your brain.

    I also believe trentdf makes a great point to really think about what you`re doing. I think if you practice every turn in Phantom class TT or Speed Lap and try to understand how your ship is reacting at all parts of the course it eventually becomes almost automatic to to the "right" thing when racing online and the pressure is on. If you`re flying a good line by instinct then you are free to think about your shield, tactics and what the other pilots are up to. I`m not there yet, but that`s my plan and it will need a lot, lot more practice. Also Elite AI Phantom races are good training for the mayhem of online, though it`s hard to work on learning the courses in this. Playing offline, I won`t allow myself to play anything other than Phantom or Zone, because slower speeds are bad for me. I don`t do enough Zone and should do more, really.

  4. #14
    Join Date
    Sep 2008
    Location
    Indiana USA
    Timezone
    GMT -5
    PSN ID
    crawdad62
    Posts
    248

    Default

    Man! Thanks all. This is good stuff.

  5. #15
    Join Date
    Oct 2006
    Location
    Sydney Australia
    Timezone
    GMT + 10
    PSN ID
    blackwiggle
    Posts
    3,862

    Default

    You can tell when you are getting up there when you are racing against the harder AI and a plume of smoke will obscure your view of the track,nearly always at a corner or mid bend, and you can pilot around the course without the need to see the track and without hitting a wall because it has become so familiar.

  6. #16
    Join Date
    Mar 2005
    Location
    Sydney, Australia
    Timezone
    GMT + 10
    PSN ID
    cybrpnk
    Posts
    365

    Default

    ^^^

    using the force eh skywalker???

    anyway...I felt that getting to know your craft also helps...its limits...its weight...the lines you can take...learn to throw you craft in an out of turns, chicanes...and try and find YOUR perfect line you can accelerate out of...

    I'm finding it difficult adjusting to HD...it's a little looser than Pure and Pulse...which isn't a bad thing...but trying to fly moa therma in HD after Pulse needs a bit of tweking in my brain...

    once you get used to Phantom though...after copious amounts of practice...it will be worth it...the speed...the adrenaline...the rush...will keep you coming back for more...

  7. #17
    Join Date
    May 2008
    Location
    Cheshire, England
    PSN ID
    Amorbis
    Posts
    645

    Default

    Quote Originally Posted by klax75 View Post
    I agree it's all about practice, but I do disagree using Zone mode. Because it's giving you a tricked out AG that is 100% on everything. When outside of Zones you will never get a craft like that, so the turns you do won't reflect the actual races
    That is a good point there that I really didn't notice Zone does help with getting used to extreme speeds, Phantom is tame in comparison. But in actual racing there is no super speeds so I would agree that 99 speed laps on Phantom with a favourite ship is indeed a good idea for getting used to and learning new racing lines.

  8. #18
    Join Date
    Feb 2008
    Location
    Portugal, Lisbon
    PSN ID
    Xtriko, PS3, PSP & Vita
    Posts
    506

    Default

    It's practice and specialy "JOY". we have to love it for try it. practice. attempt. fail. deception. practice. attempt. sucess. HELL YEAH! by the time you notice, you are doing perfect laps you'll see that in time. trust me

  9. #19
    Join Date
    Mar 2008
    Location
    Michigan, USA
    Timezone
    GMT -5
    PSN ID
    Klax75
    Posts
    100

    Default

    I like speed lap the most for practicing. Since using that I have 99 laps in the ship of my choice the track of my choice to get things going. Plus I don't have to worry about damage and a lot of times I don't even use the free turbo I spend my time find my racing line, or trying new racing lines. 99 laps is a good number, I am not concerned about setting a record when practicing, if it comes great if it doesn't I still have lots of laps to turn to practice.

    After doing speed laps then I'll go to TT, that is more a race event, so put all the things I've learned from countless speed laps in to one simulated race with TT. By the time I hit TT I've already run so many speed laps that there isn't as much pressure to preform in 3-5 laps.

    One thing I do suggest is pick one ship you feel comfortable with and use that for a while. So you feel you know how it will react when racing, once you feel you got a handle on it try a different track. Constantly changing ships can hurt in the beginning.

  10. #20
    Join Date
    Jul 2008
    Location
    paris
    Timezone
    GMT + 1
    PSN ID
    leungbok - BADTEST
    Posts
    2,545

    Default

    It seems good pilots have all the same training program.
    Zone untill the eyes and brain are familiar to the high speed.
    Speed laps and after TT to learn the several tracks.
    In HD, racing against elite AI offline is also a good training for online's fights.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •