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Thread: My impression of HD..

  1. #1
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    Default My impression of HD..

    In a nutshell, not to my liking.

    Just purchased the game roughly nine hours ago, didn't unlock a single grid cell, and took it straight online to see what it had. Set a few top three records and crashed my way around the reverse courses.

    First, I must say that the presentation is absolutely stunning; graphically it's a work of art, but for me, that's about where it ends. In my opinion, the core Wipeout gameplay has taken a rather large step backward; all the very fine refinements Studio Liverpool made to the control in Pulse have been reverted back to something nearing, perhaps exceeding the float of Pure, except in HD.

    Let me put it this way -- I'd accept a cell-shaded HD offering if I were promised the same sensation of speed that spoiled me in Pulse. That sensation simply isn't there in HD. For me, Pulse is the pinnacle of the Wipeout franchise in every way. Pulse is fast, dark and menacing -- my kind of game.

    I've seen fast racers. I've been spoiled by the likes of Extreme-G 3, and honestly, when you've seen the kind of velocity that seven year old PS2 game is capable of, you tend not to look back. You tend to want as fast, if not faster. Nothing to date has touched XG3, not even Burnout which through cheap visual trickery and a claim of being the fastest racer ever, could touch it. The only other game I've played that came close is Need For Speed Underground 2.. and that's coming from someone's who's seen nearly 300km/h on a real life motorcycle.

    Alas, I digress, but Pulse sets the Wipeout standard for me and compared to it, HD falls well short.

    About HD, I don't plan on playing it beyond the all-nighter I just pulled (half the night playing Pulse with INFAXSU, the rest on HD -- haven't slept yet and it's noon now). HD is nice, but dare I say gimmicky.

    Going forward, what does that mean for me? Well, Pulse is down to its dying days -- nobody on the servers and wipeout-game.com is caked. Barring nobody being up for a game of Pulse, I'm pretty much a Wipeout spectator for as long as I could pretend to be -- at this point I'd need an excellent reason why I should continue playing HD.

    - F
    Last edited by Flashback Jack; 11th October 2008 at 04:28 PM.

  2. #2
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    simple SL could add some higher speed classes through DLC , i have heard many people here complaining about that inferior sensations of speed , i'm not so pleased too sometimes about that lack of speed , just look back at phantom class on old w3o...but sincerely HD is too cool to point all complaining on this lackness , and sometimes races in phantom and rapier in some track can be very very frenetic ( take moa therma rev. or metropia rev. )

    i think also that most depend on how you race, what's your style of piloting...

    i'm sure studio liverpool will come up with some higher speed class in future dlc anyway
    Last edited by darkfaerytales; 12th October 2008 at 03:35 PM.

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    I wholly agree with what you said about Pulse and HD, FB! It seems like few people feel about Pulse as we apparently do, but I too think the style, sense of speed and track design of Pulse is the pinnacle of the series - whereas HD is sort of... I don't know... not quite there yet.

    It's out of question that HD is visually and acoustically stunning! But neither is it moving the series forward in any recognizable way nor does it feel complete as a remake - to me anyway. Yes, it certainly is the HD-update everyone had to expect, however, I'm still missing things like a fully accomplished online mode or those great physics moments when the ship would still bank left while you're already forcing it the other way by hitting the right airbrakes. Especially in terms of physics and sense of speed I find the changes made (or not made) for HD slightly dissapointing.

    Ben

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    I am pretty disapointed by your judgment on HD Mike & Ben but i highly respect what both you are saying and understanding your points.

    I don't share the same point of view cause i am thinking more about Wipeout which may still survive in the future due to HD impact on a complete new audience. Points taken it's not the game, amazing Pilots from here (die hard fans too) want ( in terms of speed, pilot assis off , etc..) but godamn it we are a small community which may grow up massively sooner or later and it will be due to the right decisions SL has taken about HD. So atm few of us are not happy but who never knows if it's asked nicely we may have a faster mode with toned graphics in a distant future or a closest one

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    Flashback, do you really think that the handling in Pulse is so different than WOHD? I find it feels more like Pulse than Pure.

    I certainly agree that WOHD is slower than Pulse, and can understand why that would be disappointing to some folks. I'd be curious to know if the speed reduction was calculated (opening the game up to a broader audience) or a constraint (imposed by the games 1080p / 60 FPS presentation).

    Last comment-- you might try playing the game more in the coming weeks, WOHD has grown on me a lot since the first time I booted it up

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    I just have to say nothing that you have said Flashback Jack surprised me one bit. I could tell you, you wouldn't like WOHD before you ever played it. Since in any post you hold so much reverence for Pulse. If anyone said they like things to be changed, you would always revert back to how you like Pulse and everything is fine. You way or no way. lol I think you might have had a tainted look on HD from the get go. For me I can't call anything a pinnacle of anything. For the shear fact WipeOut is still around and being develop. Personally I can't call anything the top, if it is still being made. I can't give a absolute because I have no idea what the next very would be. That's just me, if WipeOut had been long sense dead then I could, then again it would just be subjective to my personal taste.

    I do have to disagree, I've played WipeOut since the very first one. I have to admit, none of them have I ever felt remotely a sense of speed. All it has always felt to me, like it is Vemon sped up not much more. Am I the fast WipeOut player? Nope, never claim to be. I just have never felt a sense of speed in WipeOut, does that mean I don't like it? No of course not, for years (Literally) WipeOut game never was taken out of my PSP, one time when I did take it out, I took out Pure and put in Pulse, lol. There is no visual sense of speed, the track and background look just as crisp of a picture as if I was standing still. No blur of any kind while racing. So I never achieve racers "Tunnel vision". If I hit the gas, I am within 1 second going top speed. So no sense of building up speed. No audio to give the sense of speed, no sound of my engine straining because I am pushing it to hard. No sound of wind resistance, building up, and getting louder because I am going faster. No sense of mushy controls because I am pushing my craft to it's limits. Races being so short I've never felt a sense of speed there either, since before I know it it's over. I like doing 99 laps continuously with no pausing.

    After all that, I look forward to playing WipeOut series for many years to come. Do I wish it was different, yes, I wish it was more a simulation more realistic, not so much a arcade track game, but thats just me.
    Last edited by klax75; 11th October 2008 at 06:26 PM.

  7. #7
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    Flash,


    We need you. That's all. F--k I'm drunk, I've to delay my avalon stuff. Flash you ruled pulse, you're fantastic, please join the fight. sleep mode. back 22h00 Gmt+1

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    Is this place for reviews? We have plenty of reviews as it is. I think Wipeout HD is the best in the series and even knocks out Wipeout XL, it is literally the same thing as Pulse just on the PS3, and it has nothing to do with the graphics at all. The gameplay is Wipeout and so is the feeling. No matter how fast XG3 was, which I played and beat, it still felt like a sub-par only decent futuristic racer. Loved the chick on the PS2 box art though lolz. I could never keep the sonic boom effect long enough to enjoy it before hitting a wall hahaha

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    Quote Originally Posted by Asayyeah View Post
    I don't share the same point of view cause i am thinking more about Wipeout which may still survive in the future due to HD impact on a complete new audience.
    Hey, you won't hear me saying THAT was a bad thing! :-) You're right, HD appears to be immensly popular and whatever my truly insignificant opinion on the game: Obviously, SL did everything right there. I certainly DO appreciate and congratulate to their success!


    Quote Originally Posted by Frances_Penfold View Post
    I certainly agree that WOHD is slower than Pulse
    I don't think it's actually slower. I suppose it's a matter of how things look on a big screen as compared to a small, somewhat blurry one.

    I do think, however, that PS3 can handle faster speeds - that's what I find slightly disappointing.


    Ben

  10. #10
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    Quote Originally Posted by Frances_Penfold View Post
    Flashback, do you really think that the handling in Pulse is so different than WOHD?
    It's noticeably different, Frances. It took the release of Pulse for me to recognize how virtually unmanageable Pure's control was by comparison. HD isn't entirely like Pure in its handling, but it's real close. It's odd that you say it feels more like Pulse though -- Task said the same thing at the recent gathering.

    In an earlier posting of mine before I bought and took a hard look at HD, I asked why pitch seemed to be so important this time around because at least a few people said that if you didn't manage it well enough, the A.I. would manhandle you. I only realized why when I played the game -- the physics are bouncy and highly unpredictable; very reminiscent of Pure.
    I'd be curious to know if the speed reduction was calculated (opening the game up to a broader audience) or a constraint (imposed by the games 1080p / 60 FPS presentation).
    I thought about that, and I reckon the former, but not being overly knowledgeable about the inner workings of the PS3 and what it's ultimately capable of, I can't be sure whether it was slowed down to appeal to a somewhat more novice audience or whether it's a consequence of the larger screen/1080P format. My gut tells me that the PS3 can do more despite that.
    Quote Originally Posted by klax 75
    I think you might have had a tainted look on HD from the get go.
    Not entirely. HD is about as new to me as my PS3 is -- I bought the console for this.
    WipeOut game never was taken out of my PSP, one time when I did take it out, I took out Pure and put in Pulse, lol. There is no visual sense of speed, the track and background look just as crisp of a picture as if I was standing still. No blur of any kind while racing.
    Blur isn't necessary to communicate speed, and I find a lot of games abuse the effect in some effort to fake that sensation -- but if you've ever hit a turbo on the Basilico back straight, skimmed the walls on Vertica, powered around Metropia or screamed down the Moa Therma magstrip in Phantom class alongside four or five other skilled players, the speed and tension presents itself quite palpably in Pulse.

    Going on less than five hours sleep at this point, and the brain wants me to write in point form, but I liken my HD experience to being bored and joining a Venom or Flash server in Pulse because nothing else is available, starting the race and simply wanting to will it to go faster because you know it can. When you've become accustomed to Pulse's Phantom class, it becomes tough to "downgrade." That's what it felt like for me in HD in all classes, and I swear, HD's Phantom feels hardly faster than low Rapier in Pulse. It could well be the larger screen, because I felt a similarly reduced sensation when I put Pulse on my 42" LCD via component cable.. ah well.

    Need.. more.. sleep.

    - F
    Last edited by Flashback Jack; 11th October 2008 at 09:05 PM.

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