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Thread: Sebenco Reverse is the new Citta Nuova

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  1. #1
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    eLhabib
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    While I don't see it as critically as you - it's better than only having 8 forward tracks, after all - I second the notion of your post. The only reverse tracks I really enjoy are Vineta K and Metropia, the rest is clearly a lot better in the original direction, and makes the reverse version feel like a ripoff.

    Funny though that so many people seem to enjoy Sebenco Reverse - really didn't expect that! Tastes do differ, after all...

  2. #2
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    I agree [Albeit not completely] eL, but saying that it's the new Citta Nuova is like someone who suffers from amnesia saying "Deja vu?" without considering Outpost 7. Although, if you were to consider Spilskinanke....

  3. #3
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    I never layed eyes on Outpost 7 (boycotted Pulse), and hey, leave Spilskinanke out of this - it was tough, but very smooth.
    The issue I am having with Seb Reverse is that the game's physics just don't fit with the flow (if you can call it that) of the track.

  4. #4
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    That I can agree with. You fly over the chicane on Phantom, you basically fly down on the last half of each lap. It is indeed a very strange change of pace from all the other courses.

    I think that is why I love it so much. But then again, I am a sucker for really technical tracks. Figuring out the best lines for a course like Sebenco is way more enjoyable for me than trying to catch times on a place like Anulpha.

  5. #5
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    eL, the very words of your thread title passed through my mind when I first played Sebenco Reverse. I agree! But as to whether I like it I don`t know yet; haven`t done enough on it to come to a conclusion.

  6. #6
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    I am a sucker for very technical tracks as well, I absolutely love Chenghou (both ways), Sebenco (forward), Sol2 (both ways), Ubermall (both ways). It's not the technical bit that I don't like about Sebenco Reverse, it's the fact that you are bouncing around like a pinball all the time, even if you pick a nice line. It's very obvious that when this track was designed for Pure, nobody ever thought of the possibility to reverse it. I would very much like to know if the developers are happy with how it turned out in reverse...

  7. #7
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    I thought it was pretty cool coming back down the mountain when I played it for the first time tonight, but I agree that it just doesn't work very well in that direction. Generally I don't like reverse tracks at all.

  8. #8
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    On the original Ridge Racer, I used to turn around and race in the opposite direction [WRONG WAY!] toward the other cars. Just for fun.

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