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Thread: Random HD Questions that don't need a thread of their own.

  1. #1671
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    Are servers shut down over night or something? i find them to be offline quite often when i hop on in the dark hours :/ (GMT+1)

    EDIT; they're up again, but the question still stands, regular maintenance or sth?

    Cipher
    Last edited by Cipher; 13th December 2014 at 12:24 AM.

  2. #1672
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    is it legal to take shortcuts on the tracks? this is what the developers are saying:

    RECOVERY
    Even the very best anti-grav pilots can sometimes overstretch themselves, causing their craft to hurtle off the track following a high jump or unexpected burst of speed. If this happens to you, the AG Salvage Shuttles recovery service will return your craft to the race - however, you will have lost valuable seconds and will have to race hard to make up for it.

    that brings us to the conclusion, yes shortcuts are allowed, as long as the game (AG Salvage Shuttles recovery service) doesn't respawn you!

    thx for the clarification, Studio Liverpool
    Attached Images Attached Images
    Last edited by JFthebestJan; 13th December 2014 at 04:35 PM.

  3. #1673
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    I don't know if that definitively proves it, in fact it almost sounds like it doesn't allow for shortcuts the way it is worded. It sounds more like, "n00b pilot, fear not if you fly off the track, it isn't race over just yet."

    One way to prove the developers wanted us to use shortcuts is the Trophy you get for going through the TV screen on the Amphiseum. There is your proof right there. It wouldn't have been a trophy if it wasn't meant to be used. To that extent this particular move even goes through a wall, which I consider to be a glitch. So essentially it sounds like SL WANTED us to exploit the glitch. Using this rationale, I don't see what we can't extend that to include ALL shortcuts, including the ones that skip vast amounts of the track.

    Unfortunately, also it would seem like SL doesn't want people to boost, hold down L1 and boost again in mid air. While it is easily doable, that was probably why they decided to nerf the bsb system with the patch.

  4. #1674
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    you've to read between the lines. it's clearly stated: if forbidden - respawn! / no respawn = green flag, go ahead!

  5. #1675
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    Can anyone explain me what's the deal with the latest patch and why some forumers says it's better unpached?

  6. #1676
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    They fiddled with the air brakes a little to (i think) fix some bugs, which ended up slowing down your craft a tiny bit through corners (when air breaking), correct me if i'm wrong ^^
    it's ~0.2seconds per lap (on phantom)

    Cipher

  7. #1677
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    Hey guys,

    short question: I guess this has been a topic before but couldn't find anything related and I thought a quick question will give me a quick answer:

    Recently I bought a 3D capable TV. Does the BluRay version of HD/Fury support 3D with the latest updates or is it still the case that only the PSN version supports 3D and I need to re-buy the game on PSN?

  8. #1678
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    Yes.
    Blu-ray version of HD Fury is v2.51 and supports 3D-TV. I think you need to reselect display settings in the PS3 XMB to get the 3D support activated. When you start the game you get a question if you want to enable 3D.

  9. #1679
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    the 3d in wipeout is s h i t, cause it reduces the fps to 30, instead of 60fps. if you choose to convert 2D into 3D (TV-option) the game will stay at 60fps

    if you want to experience the 30 fps 3D, go to video settings of your PS3 XMB, choose 'hdmi' >> automatic >> the PS3 will recognize if a capable 3D TV is connected and asks you to choose the inches of your TV.
    Last edited by JFthebestJan; 17th February 2015 at 10:37 PM.

  10. #1680
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    Hey guys, gotta a question.

    I got wipeout hd and wipeout 2048 on vita. Now there are also wipeout, wipeout pulse, and wipeout pure for the vita. I know (most?) tracks from hd are tracks that are used in the older wipeouts. So whats is the best game to buy where l get new tracks and not the tracks l already know from hd?

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