Page 1 of 7 12345 ... LastLast
Results 1 to 20 of 123

Thread: HD's AI

  1. #1
    Join Date
    Jan 2007
    Location
    Auckland, New Zealand
    Timezone
    GMT + 12
    Posts
    286

    Question HD's AI

    Is anyone else finding the new 'Elite' AI really really hard to beat? Especially on Chenghou? it just took me about 25mins and 7 or 8 tries to beat it in the second grid....

  2. #2
    Join Date
    Mar 2002
    Posts
    2,651

    Default

    They do make you work, yes. I think it`s cool that you have to fly reasonably fast just to catch them. In one race I saw the leading ship holding a plasma, waiting for me to pass, so I had to make sure to take him out before I went past. Touches like that are quite impressive AI.

  3. #3
    Join Date
    Jan 2007
    Location
    Auckland, New Zealand
    Timezone
    GMT + 12
    Posts
    286

    Default

    I was being brutalized at the back of the field in 7th 8th place, unable to catch the leaders! it takes some extremely crafty flying and some precise weaponwork to beat them, for sure.

  4. #4
    Join Date
    Jan 2005
    Location
    Vienna, Austria
    Timezone
    GMT + 1
    PSN ID
    eLhabib
    Posts
    4,395

    Default

    While I do appreciate the really hard AI, I think it takes it a little too far sometimes. Try a race on Sebenco Climb Phantom with Elite AI and you'll know what I am talking about. They fly lines that are impossible - and I'm not saying that as a noob. I did a couple of perfect laps, all speed pads, really nice line, and still got passed by AI ships (no turbo pickups involved). Autopilots really become valuable then, when you activate them you are somehow a lot faster than racing the same line yourself. Something's not perfectly straight here...

  5. #5
    Join Date
    Jan 2007
    Location
    Auckland, New Zealand
    Timezone
    GMT + 12
    Posts
    286

    Default

    I like having competent AI. i found the pure/pulse AI lacking in competitiveness, and i was constantly winning races by 3 seconds or more. This AI im fighting till the end, and then some. Sure, it can be a little bullshit at times, but patches can fix obvious discrepancies, cant they?

  6. #6
    Join Date
    Apr 2003
    Location
    Florence, AL, USA
    Timezone
    GMT -6
    PSN ID
    blinky77
    Posts
    1,926

    Default

    Elite difficulty sounds very tantalizing. My biggest complaint about XL was the AI felt brain dead, very rarely when playing Wipeout do I ever feel like I'm really working for a victory...

  7. #7
    Join Date
    Jul 2007
    Location
    Montréal
    Timezone
    GMT -5
    PSN ID
    Darkdrium777
    Posts
    4,553

    Default

    Elite is really hard this time, good luck on finishing first the first time. It does take some practice, but I managed to beat them eventually. Of course it takes a good dose of luck too, you don't want to be hit by weapons' fire too much.

  8. #8
    Join Date
    Apr 2002
    Location
    London, UK
    PSN ID
    Hellfire_WZ
    Posts
    3,264

    Default

    I've dropped the AI down to Skilled, Elite are just too brutal and you feel like breaking something when they press the bullshit buttons.. The Skilled AI still give you a really good race without the frustration.

  9. #9
    Join Date
    May 2006
    Location
    Melbourne, Australia
    Timezone
    GMT + 10
    PSN ID
    radiumx
    Posts
    1,500

    Default

    Elite Ridiculously savage. So much more difficult than Pulse's Hard AI

  10. #10
    Join Date
    Mar 2002
    Location
    Sydney, Australia
    Timezone
    GMT + 10
    PSN ID
    oggob
    Posts
    63

    Default

    The AI is clearly the most advanced for a WipEout game, but there are times where I find it programmed similar to that of 2097... well not entirely...

    I feel as though still the AI is doing enough to stay in front of you for the majority of the way... where 2097 is that you couldn't get into first until "Lap X"... so if you go crap, you have no chance, but even if you are flying well, they are either still in front of you early on... and towards the end, they are right there and/or getting reasonable catch up to make sure you work for it...

    oh well, it's a challenge... and that's what it's supposed to be, but like all there are times where you feel robbed because you know that shouldn't have happened...

  11. #11
    Join Date
    Aug 2006
    Location
    Marseille, South Of France
    Timezone
    GMT + 1
    PSN ID
    ColdRemS
    Posts
    57

    Angry

    IMO the elite AI is really too hard especially on Chenghou!
    Like said above, the AI is too fast! it's a bit like Mario kart: the AI cheats to be competitive. I HATE this method!
    The ships' capacities are not respected: take a Goteki and everyone will thrust better than you, take an Icaras and you'll be overtaken in straight line!
    Moreover, the AI taking a hit (rockets for ex) doesn't slow down as much as a player would, which is very frustrating. Yes, FRUSTRATING is the word, as in Mario Kart!
    Also, in a good "hard mode" I think a GOOD player should be able to win almost any race, which is, IMO,not the case here. The amount of luck needed is too important.
    As a consequence, the "arcade perfect" trophy is gonna be a tough one to get.

  12. #12
    Join Date
    Aug 2008
    Location
    Manchester
    PSN ID
    flashbax1
    Posts
    70

    Default

    Yeah i know where u guys are coming from..My poor pad is suffering as a result lol...i had to turn the game off and chill it p£$$%d me off that much

  13. #13
    Join Date
    Aug 2005
    Location
    United Kingdom
    Posts
    556

    Default

    the thing thats dissapointing is that the elite AI is set so high that it comes down to luck with weapons, on TOP of taking great racing lines that lets you beat it. Well at least thats how it seems to me as I was lucky with Chengou, I got a couple of quakes at the starting lap which let me overtake early and breakaway!

  14. #14
    Join Date
    Jan 2008
    Location
    VIneta K, Makana island
    Timezone
    GMT + 1
    PSN ID
    kanar
    Posts
    1,899

    Default

    oh YES it's insane. I really hope it's just because we started last thursday. I'm really afraid to begin a phantom race in the meldown grid now, after all the hours already spent to get all the elite gold before... I've clearly the feeling the AI is cheating to spare time in a lap, guns are the unique chance to get the lead... Hope to laugh about that thread in 6 months!

  15. #15
    Join Date
    Aug 2005
    Location
    United Kingdom
    Posts
    556

    Default

    so do I, means we'll all have gotten better at piloting

  16. #16
    Join Date
    Jul 2007
    Location
    Montréal
    Timezone
    GMT -5
    PSN ID
    Darkdrium777
    Posts
    4,553

    Default

    ColdRem's, I was thinking about the same thing for the ship capacities. They are really not respected. I know how you feel, but keep practising guys and eventually the luck/skill balance will be, well, more balanced.

  17. #17
    Join Date
    Sep 2008
    Timezone
    GMT -8
    PSN ID
    Syntek
    Posts
    35

    Default

    Quote Originally Posted by eLhabib View Post
    While I do appreciate the really hard AI, I think it takes it a little too far sometimes. Try a race on Sebenco Climb Phantom with Elite AI and you'll know what I am talking about. They fly lines that are impossible - and I'm not saying that as a noob. I did a couple of perfect laps, all speed pads, really nice line, and still got passed by AI ships (no turbo pickups involved). Autopilots really become valuable then, when you activate them you are somehow a lot faster than racing the same line yourself. Something's not perfectly straight here...
    Agreed. I've seen this on many occasions. I'm thinking maybe its my pitch? but it turns out it wasn't. it still did the same thing for some weird reason.

  18. #18
    Join Date
    Aug 2008
    Location
    Sweden
    Timezone
    GMT + 1
    PSN ID
    MrOrbital
    Posts
    373

    Angry

    This is great news! I am not alone...
    Raced Chenghou last night with Elite opponents. A lot of swearing was involved I can tell you, until the 20th try or something. I finally got that gold medal but man!, you really have to take all speed pads, all possible barrel rolls plus a couple of turbos to make it! Once, I was second place in the last corner with a quake. Guess who got pissed off when I accidentally absorbed it! This game just might be to much for me to handle...

  19. #19
    Join Date
    Apr 2002
    Location
    London, UK
    PSN ID
    Hellfire_WZ
    Posts
    3,264

    Default

    Just raced the Elite AI again on Chenghou while going for the Elite Campaign Master Trophy. It does honestly seem to me that the game determines before the start of the race whether it is possible for you to win or not. I had an excellent race, hitting every speed pad, barrel rolling wherever I could, even a couple of turbos thrown in. I finished 6th with absolutely no hope of catching anyone in front of me. I then had another go, putting in nearly the same race time, and won.

    Logic defies me...

  20. #20
    Join Date
    Sep 2008
    Location
    Portugal
    PSN ID
    Nunalho
    Posts
    88

    Default

    The AI in ELITE is soo damn hard, i wonder if i ll get that trophy...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •