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Thread: SIXAXIS for Barrel Rolls ONLY

  1. #11
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    CaptainGrim
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    Quote Originally Posted by Wip3ou7 View Post
    I would still like a different method for BRs though.
    I remember suggesting a few times to deaf, yet extremely sensible, ears that barrel rolls should be triggered by throwing the controller in the air. If you could spin it 360 degrees within a certain time and catch it level, it would trigger. It would have naturally stopped BRs being overused because the penalty for mistiming it would have been certain lap-wreckage...

    I though it was a cool idea anyway... Would have brought some extra profit in for Sony as well through all the replacement controllers....

    (you can probably see why I was an gfx programmer and not a designer...)

  2. #12
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    Flashback_Jack
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    Quote Originally Posted by Wip3ou7 View Post
    I would still like a different method for BRs though.
    As a person that can pretty much will out a barrel roll, anywhere and at any time (including off the one inch drop on Vertica White in Pulse), I wouldn't, and that's what this whole barrel roll argument boils down to -- the concerns of those that find it difficult doing them consistently set against those that don't.

    - F

  3. #13
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    eLhabib
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    Oh you're so cool. Why can't I be like you...

    tssshhh... seriously, that's NOT the problem with BRs.

  4. #14
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    captaingrim: I like it, especially this part "It would have naturally stopped BRs being overused". ^^

  5. #15
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    Quote Originally Posted by Wip3ou7 View Post
    I would kill for this option. Doing BRs with the SIXAXIS is cake, but you have to be playing with full motion enabled to do it. If SL could put in an option so that SIXAXIS is used for nothing except BR's (or maybe also Pitch+BR) then that would save my thumb from some serious cramping. What do you guys think?
    Since I'm playing with the Analog stick, I don't have any problems with my thumb, but I must admit that doing BR by leaning the controller would be very interesting even when Motion sensor is not activated.

    Yet, I continue to think that "pitch" is part of the overall control of the ship and should be kept as it is now.

    PS : The more I read captaingrim posts, the more I laught thinking of wipeout development. Meetings should have been very fun >_<

  6. #16
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    They didn't let me in the meetings They very rarely let me out of my cage

  7. #17
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    Maybe thats a good thing? Otherwise we would have gotten the game for christmas, 2009.

    (my job sucks, so everyones job have to suck! hehe..)
    Last edited by Skvall; 30th September 2008 at 08:41 AM.

  8. #18
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    ... indeed (for the christmass thing).

    Well there should be jobs worse than being involved in a wipeout dev ^_~ (Skvall's for example)

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