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Thread: Petition against Elimination Respawning

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  1. #1
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    Well it was done for Pulse, it seemed to be able handle the situations you describe when someone quits and dies then quits. I'm confused, is the PS3 that much harder to code for that death is death was so hard to do?

    I'm not retracting anything till I've played it and been convinced otherwise, how does it not remove a load of strategy and thrill? Your not going to get that heart thumping sensation when the HUD starts screaming at you telling you your about to die and you have someone behind you that could potentially finish you off at any second because you know, oh well I'll be brought back to life, who cares...

    If that video is accurate it looks like 4 seconds from death to respawn, hardly enough punishment.

    Hope these possible updates become a reality for the not too distant future.

  2. #2
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    I dunno, 4 seconds is an eternity on Phantom if you ask me. Against skilled pilots you could easily go from first to last place. Are you telling me that you wouldn't be sweaty palming it if you had to fight your way back to number 1?.

    But then again, I'm a bit of a scrub, I would probably be in last place against anyone on this board. It took me forever to get golds against the Hard AI in pulse.

  3. #3
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    Quote Originally Posted by Anyone who has said 4 seconds
    4 seconds
    Why not make it 3 days, so everyone can feel like jesus?

  4. #4
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    Change of team names perhaps: Icarus to Lazarus?

    I think there was always going to be an initial storm over this, and I agree with many of the anti-points and the fear of losing the panic and tension that RR described so well. At first it does sound a bit like Halo-racing, but I think we`ve explained enough why a patch would be appreciated. On the other hand I also see the point that for the (hopefully many) new players it will have an appeal, and that I should try before I cry about it. If you`re mano a mano with another guy for the race on the last lap, and you blow up, it will still be a chilling experience and you`ll have lost the win, but you`ll still get some tournament points. Tournament dynamics might change a bit - no more last race assassination/survival battles between the two players who could win. It could make the focus more on the racing than killing in tournaments, but we`ll have to see how it plays. I was kind of looking forward to taking on the role of official photographer after being eliminated, as that role suits my skills quite well! But I think I`ll get over it and won`t let respawning spoil my fun next Thursday onwards.

  5. #5
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    +1 Stephen

    Quote Originally Posted by mdhay View Post
    Why not make it 3 days, so everyone can feel like jesus?
    Haha!

  6. #6
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    Just to clarify, is respawning off by default in split-screen?

    I am signing, but at this rate I might end up getting a PS3 + WOHD after the update arrives.
    Last edited by RJ O'Connell; 19th September 2008 at 10:31 PM.

  7. #7
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    Martin, I agree. My first reaction to that video was the same as yours. Delay the game more so you can write the code, but don't do some thing like that which doesn't belong in WipEout but in FPS games.

    And in case you doubt my sincerity Colin, I really mean it.

    Anything else like this we can know before we buy the game? You had my money when this was WipEout. Now I have doubts again because it has some FPS features in it. Great job. :-

    -Signed: Darkdrium777

  8. #8
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    Colin, thank you very much for giving us an insight to this issue. I understand that this decision wasn't made out of thin air, and I sincerely apologize for calling whoever it may concern a ****ing idiot. It was a hot-headed reaction, and lacking the insight you just gave. I take it back and appreciate the work you are putting into making the respawning optional in the near future. No hard feelings, ey?

  9. #9
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    I worked with Foxxy for 5yrs+ believe me I have a thick hide, it takes a lot to offend and cause hard feelings

    I think what happens when people care about something, in this case a game (but in can be a film, star wars trilogy for example), and they have a high anticipation for it, perhaps through previews, a long wait, etc, then often what can happen is people build up high expectations based on previous games and what they like and want, as such, new things can often seem scarey and unwanted, with Wipeout its a scarey territory

    - omg barrel rolls
    - omg no pit-lanes
    - omg every weapon gives energy back when absorbed
    - pilot assist oh no !
    - respawns in multiplayer
    etc

    Sometimes the reality proves to turn out ok, I'm not sure many people miss pit-lanes (I know some do, uhm... tough ) something which was a staple for a few iterations and an omission that raised some concern pre Pure.
    Sometimes people embrace things they didnt think they would like, and sometimes they dont like them no matter.

    I just think people have to give things a chance, and then decide. I can tell you this issue was discussed quite heatedly amongst the team. I was completely against the idea of respawns, but you cant have a closed mind like that when working on something. As it turns out after playing it / trying it, I was pursuaded to change my mind (as were one or two others) and I think it works well and I can see the benefits.
    The option would be nice, hell yeah, and I *think* it will come, but I cant confirm that (I'm not going to say 100% incase tomorrow someone decides no never and I get lynched !)

    And I do think raising issues and passing comment on features, on forums such as this is useful. No dev team is ever going to listen 100% to its hardcore fanbase it would be development suicide (not to mention impractical as things often divide people). Thats not to say we dont listen and dont take some things on board and consider them, but its always easier to take things on board when people make a reasoned comment over an emotive one

    I mean, if you make your girlfriend a cup of tea and she says 'euck its horrible, I'm not even taking one sip, its just horrible it is disgusting thats just the worst tea ever the person who made it must be an idiot, its the shittest cup of tea ever'

    Are you going to go make her another cup of tea... ?


    >>>>>>>
    As for the idea of delaying a game 5 days before release over a subjective opinion ....
    wow
    I dont doubt the sincerity, but what colour is the sky in that world ?

    >>>>>>>

    Its out in 5 days, I suspect itmight pay to hold back the real GAAAAH for when folk realise that the Beat Zico trophy is really quite hard..

  10. #10
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    Hah thanks for the nod Colin. Sometimes these people are way too defensive, but it *is* because of how much we love it.

    On a side note, what about those PSN Gamer Icons, Colin??

  11. #11
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    Quote Originally Posted by Colin Berry View Post
    Its out in 5 days, I suspect itmight pay to hold back the real GAAAAH for when folk realise that the Beat Zico trophy is really quite hard..
    I realised that one!

  12. #12
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    Quote Originally Posted by Colin Berry View Post
    >>>>>>>
    As for the idea of delaying a game 5 days before release over a subjective opinion ....
    wow
    I dont doubt the sincerity, but what colour is the sky in that world ?
    >>>>>>>
    Ok, you think that because I learned about the respawn today a few hours ago that I want you to delay the game again five days before launch.
    What I meant to say is that you should have kept working on the game to make respawns at least an option; if eradicating it completely was out of question, before announcing the release and getting around finishing the whole build. That way the game wouldn't be coming out in five days, I don't know when, but it would then not be such a controversial matter. And we would have the option (Just like BRs, it's the same thing, options always make for better stuff in the end, even though it takes longer to implement them)
    But thank you for presuming I was crazy or daydreaming, when in fact I am originally French and even though I write appropriate English there is still the difficulty of translating what I mean.

  13. #13
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    The thing is, the game was already delayed, we can not just keep going on and on adding things prior to initial launch (thanks to the beauty of PSN and updates we can add things later on though)
    There are deadlines and costs. If we were given as much time as we desired, we would stop due to being sick of it, not due to it being done, there is always something else you can add or alter.

    We are not given as much time as we desire (very few dev teams for any companies around the world are, I can probably think of 4 or 5 afforded that) With the much documented delays in the summer we had the opportunity to do some things, but not others, not all staff were allowed to stay on the project as other work needed doing, changes and additions are prioritised according to time and staff.

    I am sorry for presuming you crazy (albeit in a jovial fashion) but given the tone of your initial post you can hardly take offense I mean you call a feature of something you havent played, ****, and say it doesnt belong in wipeout but in FPS games.
    You cant try and shoot someone in the head, then complain if they throw a stone at you

    But I didnt mean to upset you or anyone else, I just try to give a few explanations into things when I can, hopefully with a hint of humour

  14. #14
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    Quote Originally Posted by Darkdrium777 View Post
    when in fact I am originally French
    And here I was thinking that you were Québécois.

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