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  1. #1
    Join Date
    Mar 2005
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    Sydney, Australia
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    cybrpnk
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    Default Controlling HD...

    I'm not sure if this has been discussed yet, but if it has...please feel free to merge, delete, burn or whatever you mods do to useless threads...lance and fox...

    I know that Habib has had a go at HD, so maybe he is more fit to answer this question...

    What is the default controller layout for HD like???

    Are we able to customise it this time around???

    What's everyone's preferred controller setup like???

    I know Fusion did not give us the option to customise the layout and it kinda infuriated me...for me, for some reason, I prefer...

    traingle = accelerate ( with x as accelerate is harder to hit circle to fire weapon)
    circle = fire weapon (easier for me to use the bottom of my thumb whilst accelerating on triangle)
    square = absorb
    x = look back
    R2 = right aribrake
    L2 = left airbrake

  2. #2
    Join Date
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    sausehuhn
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    Default

    Definitely R1 and L1 for airbrakes, as they react like the PS2's R2 and L2 buttons.
    If you use the motion sensor for steering I could also imagine to use some of the D-Pad's buttons for acceleration/absorb/etc. - if it's possible to asign actions to the different buttons of the D-Pad of course.
    Maybe R2/L2 could work for acceleration as well; especially because in WOHD your acceleration depends on how hard you press the button.

  3. #3
    Join Date
    Jan 2005
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    eLhabib
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    Default

    Default setup, IIRC, is this:

    X = Accelerate
    [] = Fire
    O = Absorb
    /\ = Look back
    Select = View change
    R2, L2 = Airbrakes

    Yes, you can assign each button individually. Personally, first thing I'd do is reassign the airbrakes to R1, L1 - I just can't deal with the analog-ness of the rear ones. Airbrakes need to be quick and responsive imo, and forget double-tapping analog triggers.

    Furthermore, you can of course choose if you wanna use the sixaxis
    - not at all
    - just for pitch
    - for pitch and steering

    then there's some sensitivity settings and a rumble on/off, and that's it.

  4. #4
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    Darkdrium777
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    Default

    Yes I will do the same thing too with the airbrakes. I thought they would use the triggers, and they did Well doesn't matter I'll keep the face button layout though.

  5. #5
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    Default

    eL, if motion steering is activated, can you assign every D-Pad button individually?

  6. #6
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    Default

    Don't know, but I wouldn't think so.

  7. #7
    Join Date
    Aug 2008
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    nrXic
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    Default

    It depends on how strong the airbrakes are. By using L2 and R2, they have a wide range of motion, meaning that analog control is easier. Pressing halfway down on R2, is easier than halfway down on R1.

    So if Sony Liverpool made the brakes so they have that much intricacy, I'll stick with L2 and R2 (though I'll probably look for those trigger add-on peices to make it like the 360s triggers).

    But if pressing halfway doesn't make a big difference, I'll stick with L1 and R1 because they're easier to double tap.

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