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Thread: What Weapons or items you would wanna see again or introduced?

  1. #1
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    Default What Weapons or items you would wanna see again or introduced?

    What kinds of weapons or items would anyone wanna see back or introduced in the future WipEouts? I would love to see new weapons in the series, like rear fired rockets, or mortars that drop large bombs in front of the grid, or even sandwiches that you drop on you rear and the pilot behind you gets off their ship and gets it?

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    This type of thread has been done to death mate.

    *wispers: Seismic Field!*

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    Always good to bring up old topics, keeps them in cycle

    I was thinking, you guys remember the single hit kills all plasmas from the earlier Wipeout titles they would be awsome in the next full installation Wipeout on the PS3 after Wipeout HD. It would make eliminations races even more fun.

    Just wondering who's the chicks voice in the background of Wipeout HD? Voice sounds kinda repeatative, cannon, cannon, cannon.... cannon, cannon, cannon, cannon, christ woman STFU i heard you already. lol.

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    Would be worse if she said it for every bullet.

    ca.ca.ca.ca.ca.ca.ca.ca.ca.ca.ca.ca.ca.ca.ca.ca.ca .ca.ca.ca.ca.ca.ca.ca.ca.ca.ca.ca.ca.cannon

    Ya, there are 30 'ca.'
    Although I think they made her speak less for the cannon weapon than in Pulse, I have not noticed it that much.

    As for one weapon I would like to be available in the next iteration, check this video out at the 2:40 mark. Yeah, it's the bouncer thing from RollCage. Ram into opponents and watch them crash in walls, possibly eliminating them in the process Has the available tractor beam.

    Okay maybe that's a bit to extreme.

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    Yes I agree >< that sound is annoying as hell. I had it flash on Eliminator through out the game. I would`nt have cannon in the next game cause it`s annoying and warning you get OVER and OVER again! .

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    If anything, for the cannon, just have the on-screen icon, no announcer call.

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    well, the icon tells you what you pick up, not what is being fired at you. But imho, a simple 'incoming' would suffice. It's much more challenging if you don't know what's coming at you anyway, right?

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    I was referring to Pulse and its flashing red symbol upon incoming attack.

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    Quote Originally Posted by Darkdrium777 View Post
    As for one weapon I would like to be available in the next iteration, check this video out at the 2:40 mark. Yeah, it's the bouncer thing from RollCage. Ram into opponents and watch them crash in walls, possibly eliminating them in the process Has the available tractor beam.

    Okay maybe that's a bit to extreme.
    Yes, also i dont mean to be a nit-picker, but that tune in the background sounds like a cheap and cheesy rip-off of Bad Company UK - The Nine.

    Does'nt anyone else want the seismic feild back? lol

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    In my experience I found that when I use the seismic field it does nothing. Of course, it would help if it was the first weapon I pick up while the field is still bunched together...

    I'd like to see super weapons return, if they make sense and fit with the team's personality.

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    Quote Originally Posted by swift killer View Post
    Yes, also i dont mean to be a nit-picker, but that tune in the background sounds like a cheap and cheesy rip-off of Bad Company UK - The Nine
    Well it most certainly isn't. I agree that D&B can sometimes sound nearly the same but we must not over-generalize. The two artists in that video have been on the scene longer than Bad Company (#1) and The Nine is similar in so few ways to the two music tracks that it's safe to say one did not rip off the other (#2)

    Anyways, this wasn't about music, but about weapons.
    If the Bouncer can't make it, I guess at least a few of Rollcage's weapons made it into WipEout already.

    Proton Cannon/Cannon = Cannon without the lock on double power-up. (Duh)
    Repulsor = Radius Bomb. (On a much larger scale)

    And the missile reminds me of the driller rockets (My video, near the very end I fire a set backwards. But the sound is even much more cooler in RollCage 1 [More base]) in the way that it spins. However it doesn't sound nearly as cool IMO.

    I'm thinking about something that could replace the Shuriken (Seeing how bad it is of a weapon in eliminator in Pulse). Either they make it lock on to the first few ships in front of you (i.e. it doesn't miss or fire off in random directions, but deals much less damage than Missile, and decreases with the number of ships hit much like the Mutalisk weapon in Star Craft );or they do something entirely new (Call it Katana) that makes your ship lurch forward and home in and cut through the opposition (Again, only for a short distance and does exponentially less damage), much like the Special Weapon of Obake (The hover-bike vehicle) in Vigilante 8: 2nd Offense. That could also be used as a turbo, but much less effective as it could end up ramming you into walls if the opposition it homes into isn't straight ahead of you.
    Last edited by Darkdrium777; 10th August 2008 at 06:33 AM. Reason: Added Youtube links

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    Quote Originally Posted by swift killer View Post
    Doesn't anyone else want the seismic feild back? lol
    Yes??

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    Hyperthrust. It's a supreme tactical tool. Indycar racing has even adopted it; the cars are allowed a fixed number of seconds of extra-high turbocharger boost.

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    That was actually a ChampCar feature, and 1t won't be seen again since the IRL decided to stick with their exist1ng specification cars.

    Of course, unless the p1t lane is reintroduced and absorbing 1s dropped, Hyperthrust won't happen again.

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    One could always absorb from a specialised hyperthrust pad. Only once per race.

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    Ironically it would be placed on the walls and could only be activated by scraping them.

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    What about scrapping the barrell roll as a boost manouvre and using it as an offensive mid-air ramming manouvre?

    @darkdrium: you might be right on that one, but if you pay attention to the drumloops and bassline you might see what im getting at. those guy may have been on the scene longer than bad company, but they have no where near as much credibility as bad company.

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    Quote Originally Posted by insertcoin View Post
    I was referring to Pulse and its flashing red symbol upon incoming attack.
    Yes, like a subtitle! but seriously, I`m rarely used sounds on my psp so I know what they are aiming at me or them.

    stevie

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    im hoping for a laser cannon =) not like the proton cannon, more of a thin 2 second beam, high power, high damage, but tricky to aim.

    i like the cannon, although I would prefer 10 more powerful shots instead of 20 or 30 little ones - and id want them to crash into the ships, not just a little dink. little explosive ones. maybe even a flak gun

    how about a smoke bomb too?

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    Something like the Fenrir special weapon on Ace Combat. Nice. I would be getting a **** load of eliminations with that weapon Maybe that could be thrown into the game just before release.

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