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Thread: Will it be possible to use old wipeout music on HD?

  1. #1
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    Default Will it be possible to use old wipeout music on HD?

    I'm just wondering,since the latest PS3 update we have the ability to use what ever background music we wish for during game play....

    I'm just wondering if there is any way we could copy the sound loops off WO 2097 or any other versions of WO and use those?

    I suppose I could take a digital output from a PS2 and make a MP3 loop and itemize them into individual tracks and do it that way [a rather laborious process],but I fear that I would not be able to get a random song playback as the original title.

    I REALLY want "Firestarter" as background music to be available to play WOHD as I've found I have nearly always done my best time when that track is playing.

    I suppose one would really need to be able to separate the Audio files of the previous games and load them as tracks in the PS3.

    Anybody know a work around to achieve this with the new PS3 update without added complexity?

  2. #2
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    *cough*Illegal*cough*

  3. #3
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    Quote Originally Posted by mdhay View Post
    *cough*Illegal*cough*
    Why is it illegal?
    I OWN every disc,all I want to do is transfer/store partial content for my usage as I want.

    You can go to the menu of WO 2097 PAL a select Audio,all AUDIO loops are available,It is nothing that is contrary to the original actual copyright!
    Last edited by blackwiggle; 5th July 2008 at 09:43 AM. Reason: Because it is possible with 2097 to seperate audio.

  4. #4
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    Oh, I remember now! Sorry 'bout that.

  5. #5
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    So how to we "Make it so" so to speak....Two heads are better than one,any ideas?

  6. #6
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    HD might just stream off the HDD.

  7. #7
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    You do know that you can take the music straight off the game discs, right?
    So, if you have'em, just pop'em in your PC and rip the audio off. Ski-doosh!

  8. #8
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    Yes, with the original 3 games, you can rip them like a normal audio CD.

  9. #9
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    If the original games just appear like normal CDs you can get the PS3 to rip them. Just go into the settings and make sure you tell the PS3 to rip them in MP3 format, as some games don`t recognize wma and aac for custom soundtracks.

    on the main menu highlight the CD, press triangle, import, job done.

  10. #10
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    Quote Originally Posted by lunar View Post
    make sure you tell the PS3 to rip them in MP3 format, as some games don`t recognize wma and aac for custom soundtracks.
    Are you kidding?
    that sucks...!......!!

  11. #11
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    I think it depends on the developer though. Pain supports MP3 only, while SSHD supports MP3 and WMA I think, and I don`t know about AAC in that game. The PS3 defaults to ripping your CDs as AAC, so mainly I wanted to warn people to watch out for that if they don`t want that format. We`ll have to see what happens in WipEout HD.

    And that is surely the most acronym-heavy post ever made on the Wipeoutzone, IMNSFHO!

  12. #12
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    So very true. Yet I think using the full terms like Moving Picture Experts Group Phase 1 Audio Layer 3 would be even more confusing

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    Yeah, TLAs FTW!

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    Rotflmfaolahocits!

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    Umm, you lost me at "lah"...
    rolling on the floor laughing my f**king a*s off, laughing at how out-of context it is?

  16. #16
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    Its off - topic.

    I speak leet.

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    }Translation> Rolling On The Floor Laughing My ****ing Ass Off Like A Hyena On Crack In The Serengeti
    {

  18. #18
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    nice.

  19. #19
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    I did this with the tracks from 2097, and used the mp3's in Pulse.
    A problem I ran into was that music in 2008 is mastered a lot louder than it was back in 1996. I couldn't mix the original Pulse soundtrack with my own ripped 2097 mp3's, because they weren't loud enough.
    Of course, I can lower the soundFX-level and up the music level, but then the menu-music gives me problems (such as blown-up ear drums, heh).
    Just to let you know...

  20. #20
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    there's a lot of freeware programs out there that let you adjust your mp3s' volume, amongst other things.

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