Results 1 to 8 of 8

Thread: No shield in Talons reach?

  1. #1
    Join Date
    May 2005
    Location
    Weymouth, Dorset, UK
    PSN ID
    madwiperII
    Posts
    667

    Default No shield in Talons reach?

    OK, i have been playing 2097 since about 1998 on the ps1. And have no memories (photographic memory) of every using a shield on talons reach.
    To confirm this i started up a game, activated the no time limit cheat, and sat over a weapon pad, discarding weapons. after about 5 mins, and 200 weapons i decided i want going to get one.
    |Is it just my copy of the game, or has anyone else got this problem?
    I am using an original version, that is PAL for the playstation one.

  2. #2
    Join Date
    Apr 2003
    Location
    Florence, AL, USA
    Timezone
    GMT -6
    PSN ID
    blinky77
    Posts
    1,926

    Default

    It's mentioned in the game's Wikipedia article that the shield is not available at Talon's Reach. Wikipedia validity jokes aside, I think the answer to your question of "is it just my copy?" is no. It's not just yours. It's a bug that affects all copies of the game.

  3. #3
    Join Date
    Dec 2005
    Location
    Between the gloss and the reality, Japan
    Timezone
    GMT -6
    PSN ID
    kiTTun
    Posts
    1,964

    Cool

    That's pretty neat. I had never noticed that! Theoretically, that makes the probability of reaching the ultimate lowest time on a track more likely on Talon's Reach than any other track, since the odds of getting a turbo are better with no shield to pick up.
    Interesting.

  4. #4
    Join Date
    Feb 2002
    Posts
    3,446

    Default

    I never noticed that, odd

  5. #5
    Join Date
    Jul 2007
    Location
    Montréal
    Timezone
    GMT -5
    PSN ID
    Darkdrium777
    Posts
    4,553

    Default

    I've played only a few hours (five tops) on Talon's and when I read this topic I realized it was indeed true. Maybe it's a bug, but Talon's is very easy (Except with PS3 controller via emulator like me ^^) so you shouldn't need a shield, which is why I think it may have been programmed too.

  6. #6
    Join Date
    Mar 2002
    Location
    Le Havre. FFF team base
    Timezone
    GMT + 1
    PSN ID
    Asayyeah -OFW-
    Posts
    4,006

    Default

    Dag and I noticed it years ago and we linked that to the slowdown we have on few tracks were the AI ships take a shield on ( especially in ilink mode), i tried to tell you that last year and this year too Al but i think i haven't be able to express myself enough good.
    That is why Talon's is great through ilink mode ( no shield for AI ) there's also 2 other tracks with such implementation.

  7. #7
    Join Date
    Apr 2003
    Location
    Florence, AL, USA
    Timezone
    GMT -6
    PSN ID
    blinky77
    Posts
    1,926

    Default

    Asa: What about in Head to Head mode where it's just 2 ships?

  8. #8
    Join Date
    Mar 2002
    Location
    Le Havre. FFF team base
    Timezone
    GMT + 1
    PSN ID
    Asayyeah -OFW-
    Posts
    4,006

    Default

    Just because when you are 2nd you got the 'catch-up' thingie which gives you extra speed , in contrario the leader ship has speed limited

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •