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  1. #1
    Join Date
    May 2008
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    Wip3ou7pure
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    Default Pressure-sensitive D-Pad...

    Does WipEout HD use the the D-Pad with pressure sensitivity enabled, or is the pad in directional on/off mode? Or are the devs one step ahead of me and incorperated an option to toggle it? Or if you havent, yes you may use that one, on me
    Last edited by Wip3ou7; 19th June 2008 at 02:48 AM.

  2. #2
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    AG-Wolf
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    Default

    PS2 had a pressure sensitive d-pad too along with the face and trigger buttons. WOfusion allowed you to toggle whether it acknowledged the pressure sensitivity or not, so I'm sure WOHD will have the same... or I guess "should" would be a better word than "will"

  3. #3
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    The PS2 had a pressure sensitive D-Pad? Are you sure about that? I can't think of any game that used it if it really was there... the PS3 d-pad is almost like an analogue stick really. I don't think the dualshock 2 had that. I hope the devs can confirm
    Last edited by Wip3ou7; 15th June 2008 at 02:00 PM.

  4. #4
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    Paradoxx
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    I confirm. PS2 had a pressure sensitive D-Pad (see Gran Turismo for example)

  5. #5
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    Really... I've played through some of GT4 and even tested the d-pad and I got no pressure sensitivity... I was testing it on a PS3...

  6. #6
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    pressure sensitiveness on dualshock2 was bad, it mostly did ok with games like MGS2 and 3 just to cancel a shot, or in Pro Evo soccer (Winning Eleven) to kick the ball, for other games it wasnt as good as other analog devices, in other words it did ok for inputs that didnt require precission.

    steering does require precision, i didnt knew ds2 had a pressure sensitive d-pad, but i do have a tendency to use dpads as they were analog, my quick taps are also light, and my holding a button is a bit harder, due to the need of reliability of input, it definitely sucked big time for GT4, those games are played way better with a steering wheel, or if not possible at least analog stick.

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