Well for serious competition, you play in time trial/speed lap/zone mode, not mess about in multiplayer. Those modes were where I spent most of my time on Pulse.
Online mode was fine when it was working properly (as long as you avoided contact with other ships for the most part), but yeah, not very reliable.

That's correct, I don't feel very strongly about it. I appreciate the details, but they're not my focus, gameplay is.


Yeah, it definitely should have always been 333MHz, but I guess they were worred about battery life compared to the DS (because of their genius idea of using optical media in a handheld ), thought 2/3 power would be enough because it was still more than the DS had, and made the wrong call.