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Thread: Who's a bit dissapointed?

  1. #11
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    Well, I've had some sleep now and can think more clearly.

    What I don't like about what I've seen of HD are small things like when you run over a boost pad the whole camera jolts back as if you used the boost powerup, and the ships look like they're hugging the track a lot, especially with the magstrip stuff, so there's bound to be less pitch control than in the original games.

    I don't know why, but watching the new footage of mario kart wii, and then looking at HD videos (in 3rd person), the games actually look kinda similar in the way the craft moves... which kills me.

    However, the game looks gorgeous and will sell like crazy if they get the price right, so I welcome all new wipers with open arms. You can be assured I will be right there with them online when I buy my PS3, and won't be bitter. I just think that we should all know that the style original wipeout games is now more than likely lost to time, and we should all try to keep the legend alive in our memories.

    Anyone know what I'm trying to say?

  2. #12
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    memories my ass,, i've still got my ps1 hooked up with 2097 in the cd tray and negcon connected ready to go for when i feel like a twist. (can't say spin cause they don't have wheels)

  3. #13
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    haha same here! What I mean is, most of us (including me) will move on to the future wipeouts because of online and the pretty graphics. Lest we forget where the legend was born, though.

  4. #14
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    Quote Originally Posted by lochiebrad View Post
    What I don't like about what I've seen of HD are small things like when you run over a boost pad the whole camera jolts back as if you used the boost powerup.
    That.

    It's pissed me off for months, that has - I hate the camera being ****ed with unless it's really subtle, and that effect is about as far from subtle as it gets.

    I asked why a ship in a near frictionless environment would accelerate then decelerate in that manner, too, but there wasn't an answer. Somebody stuck it in at some point, people got used to it and it stayed in.

  5. #15
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    Yes, the thing mentioned above is the biggest turn off for me. It's not pretty, it doesn't look like it enhances gameplay nor does it give you a bigger sense of speed. Even though it seems most videos were played in Venom or Flash class, I doubt it'll be any less in higher speed classes.

    All in all, it does look pretty, huh? The design of this game is still top notch. Most buyers won't care about anything else, except for the dedicated fanbase. I'm not buying this though, let me just stay that. I'll just watch the pretty videos and enjoy that.
    Last edited by TearsToShreds; 13th April 2008 at 12:19 PM.

  6. #16
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    Well we have been seeing the old vids. So here is to hoping that SL have taken our criticism and done something about it.

    HUD and mario kart speed booster are the two the irks me. Funny enough, I didn;' mind it in Mario Kart. But it doesn't sit well for me in Wipeout.

  7. #17
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    I dont like it at all. That is a bigger problem than the HUD judging from the videos. But I hope its not as bad when actually playing the game. Because Im guessing they will keep it in.

  8. #18
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    The HUD doesn't look that bad at all, in my opinion. It's just functional, and isn't noticable enough to bother me. I've already accepted the fact that the DR aren't contributing to the series anymore, so an unspectacular HUD isn't too much of a problem.

  9. #19
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    i highly doubt they will/have fixed the HUD OR the speed boost effect since those videos. im sure they are more focused on the track re-creation, ship design, balanced play, and the online portion. why spend the time on a couple extra features that really arent that bad in the first place, do you play the game to look at the pretty HUD while your racing in phantom? unless your new to WO you really have no need to watch your HUD constantly while racing, whats the point of checking speed? whats the point of checking laps? and if you absorb enough, you should have no problem with shield. my HUD is basically all in my head. so would you rather have them focus more on these silly details and possibly have a poorer online/ overall poor core game? not me!


    PS- unfortunately, in the grand scheme of things its about the money for the company, just like everything else out there. they will do what they will to save money and make more money, and its not free to just go back and say "alright all of our fans said to redo this stuff so lets dump more unecassary money into the project and do it their way". they want to make more money, and for people that will be playing wipeout for the first time when HD drops, they arent going to notice any difference between the 90s WO and this one, cuz they havent played them. liverpool will make their money regardless of the die hard fan feedback
    Last edited by TheFrostE; 13th April 2008 at 05:40 PM.

  10. #20
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    TheFrostE: Thats why I think the boosteffect is more important than the HUD. Its affecting the actual racingexperience more than some information on the screen. But like someone said in another thread It may not be as obvious in Phantom, and when you play yourself, so maybe its not that bad after all.. or maybe it is. We will see I guess hehe.
    Last edited by Skvall; 13th April 2008 at 05:52 PM.

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