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Thread: Who's a bit dissapointed?

  1. #81
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    I'm no expert, but I have a feeling that has far more to do with you having a **** internet connection than anything to do with the PlayStation Network, the PS3, downloadable content, or WipEout HD.

  2. #82
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    True, that could be it.

  3. #83
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    Quote Originally Posted by Lance View Post
    IIRC, the development cycle for W3O was only six months, but they had split screen plus a lot of original content. Does anyone know for sure what the length of that cycle was.
    W3 was well over a year - it was shown off at the E3 the year before it came out in primitive form. The videos are on IGN.

    W3SE was a six month tart up of old tracks shoe-horned into W3 before they closed the Leeds Studio down to fund The Getaway, so maybe that's where you're getting the six month cycle thing from.

    Either way, comparing a mature PS1 development cycle with the 1st iteration of a PS3 development cycle is just so far off base it's not funny. The timescales, effort and costs have gone up exponentially in the last nine years.

  4. #84
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    But do they pay the individual workers any more than they did in 1999?

  5. #85
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    Definitely yes. Adjusted for inflation? Still yes, I would assume. The videogame business has grown a lot even in the past 9 years -- real wages should have risen as well.

    by the way, off-topic much?

  6. #86
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    Quote Originally Posted by Lance View Post
    But do they pay the individual workers any more than they did in 1999?
    Quote Originally Posted by taqili View Post
    Definitely yes.
    It varies depending on the company. Some guys I know in the industry are on surprisingly low money, considering their skills and the long hours many companies demand.

  7. #87
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    I'd assume they have to pay more money considering inflation has risen so much since '99. That's why I said real wages are maybe, but nominal wages are definitely higher.

  8. #88
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    hell, you could pay me chocolate and strawberry muffins, I'd love to work in the games industry.

  9. #89

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    Chocolate AND muffins? Who do you think you are, Wil Wright?

  10. #90
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    Nope, I'd be a type 2 diabetic on a diet like that.

  11. #91
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    Cool

    Quote Originally Posted by Colin Berry View Post
    HD is floatier and a little bouncier (not like a bouncy ball) than Wipeout has been for a while. Its not Wipeout 3 floaty, but its more so than Pure or Pulse, especially as you move up in speeds (and of course more than fusion). There are sections in ubermall and in sebenco that allows for a LARGE amount of air time for example.

    wow that sounds very tony hawks, air time, how Rad

    Sweet. Cheers Colin!

    I'm really digging some of the new stuff I've seen in the videos (the way the levels change in zone is the sex).

    So what day do I need to buy my PS3 anyone - only release date on the sony site is May.

  12. #92
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    Thank you for going back in the direction of the topic.

  13. #93
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    I will reserve my judgement until I play the game, I can't see how you can be disappointed with game you have not even played yet?

    Graphics, sounds, speed, framerate, tearing all matter but at the end of the day it's how it feels that counts and you canlt get that from a video clip.

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