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Thread: wipEout HD preview on the 1UP Show

  1. #1
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    Default wipEout HD preview on the 1UP Show

    To those who haven't watched it already, I highly recommend this week's 1UP Show (http://www.1up.com/do/newsStory?cId=3167244). Lots of footage and very interesting comments when it comes to the sixaxis steering - they seem to really like it a lot after digging into it. I pull my hat to those guys, I was totally surprised at how well they know their w'o'', and they seem to think exactly the same as many of us about what we know so far.
    Yes, they also mention the terrible, terrible HUD I really hope SL are taking this into consideration.

  2. #2
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    Thanks, I'm gonna watch that

    Wow, really nice preview. I agree though, the HUD, although it's not that bad of a design, does not fit the game. Like they said, the menus are really nice but the HUD just doesn't go with the game.
    Last edited by Darkdrium777; 5th April 2008 at 02:41 AM.

  3. #3
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    .
    I'm watching the attempt to outflank.
    .

  4. #4
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    Maneuvering on air is one of the reasons i love dogfighting in sims, tho im very inexperienced, i can see its truly an art, pursuit, lag pursuit, circles, yo-yos (high and low) etc etc etc, and the combinations of this maneuvers all in a free enviroment

    and i would love for this to be implemented in of course a more limited plane, in a Wipeout game, in some limited way force the machine (craft, not console) to free itself from gravity for a moment that lets you maneuver like doing a roll around an oponent in a tunel and gain position for the entrance etc. not like a magnet thing, but taking advantage of inertia and the anti grav properties of the craft, more difficult but with a lot more freedom and not scripted.

    Thats why i have advocated for a bit more "simulation" inclined wipeout before, though i have to say slightly sim-like, a caliber a bit below Gran Turismo would do perfectly; there are more complex sims of course, but i would like it to be just a bit more free, by giving it better physics, and i think Assayeah would love to fly more

    i think when i have expressed this before it might have been taken a bit to the extreme side, i mean, a total sim could be very hard to digest (but i would definitely love that , indigestion and all), i do believe a bit more physics and realism would give WO that extra step in its evolution that could freshen it a bit more.

    that being said it think HD looks great and would love to try it, though it seems you will make me spend more than i planned on games this year
    Last edited by Mano; 5th April 2008 at 03:54 AM.

  5. #5
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    If anyone wants the WOHD story by itself, go here
    http://www.gamevideos.com/video/id/18262

    The menus look gorgeous and I like the look of those post modern things in the background. What they said was true. If they could make the in-game HUD as slick and minimalistic as the menu, the game would be even more awesome.

  6. #6
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    holy sh...

    now I know what Egg or was it someone else meant by Tron is HD's bitch...after seeing the hyper neon effects on track with the changing colours...I want this game now!!! man...HD has put the cool back into Sony's Playstation...keep up the excellent work...

  7. #7
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    The menus are prefect! Really!

    Please give us back a WO3/Menu-like HUD! And get rid of this pixel-font and use the same, clear, Arial-like font you use for the menus!
    I swear it's better to read and hell yeah it fits to the menus!

  8. #8
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    Word.

  9. #9
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    Very nice, ok they need to get rid of that HUD, it is really sticking out like a sore thumb seeing the game in motion.

  10. #10
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    This looks incredible. I was really on the fence about picking up a PS3 but now that I have seen this it really seems like a possibility. Though yes, I really do think they need to do something about the HUD. I'm really happy with how well they did the motion controls.

    Anyone else thinking of using Sixaxis controls playing WOHD?

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