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Thread: HD preview build hands-on

  1. #21
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    AlbinoAce
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    Wow, nice screenshots...lovin' the Qirex one!

    SIXAXIS for pitch control sounds great! I know in W3O I occasionally find it tough to control the nose and make that turn with the D-pad (yea, I'm a D-pad type of guy. o_o lol). Focusing on steering with that and moving the controller for pitch would be ideal, IMO.


  2. #22
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    You have to hold a button down for voice chat because you don't want to hear everything that everyone says. At least, I don't.

  3. #23
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    I don't think it's for hearing the others, it's for speaking.

  4. #24
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    Yes taqili, I can imagine that it's for muting the chat.

  5. #25
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    yeah that's been a problem in burnout paradise, I've often found myself wishing I could mute myself for a bit so I could talk to someone else in my flat without the sound going over the internet

  6. #26
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    The headset that comes with the Xbox 360 have a mute button on the cord(that goes to the controller, not the 360). Very good indeed. I wish Sony also sent a headset with the Ps3, so more people had one online, and with a mute button.

    This is much better than having a button on the controller to activate voicechat, thats annoying.

  7. #27
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    Rapier_Racer -OFW-
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    Thank god such a system for voice chat is in place I remember way back last year on the 360 i was playing Full Auto and there was this dickwad(s) constantly making annoying noises throughout the entire race.

    At least theres a little compromise here in that you might have less control of your ship if your constantly holding a button other than X down, then X plus chat button plus square to fire the cannon. Ats a lot of buttons.

  8. #28
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    Well, I can't imagine you have to press it the whole time, just once and it saves your setting till you press it again.

  9. #29
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    Just thought I'd give you my first few impressions as well, as I took a break from my holiday week after my collegues told me the preview code had arrived. :-)

    I did have my reservations about HD - considered it a cheap Pulse rip-off for the most part. (Sounds worse than I felt about it, but still...) So... it IS a Pulse rip-off ;-), but a great one at that! The steering is a LOT more sensitive (not TOO much, though), sixaxis can be used for pitching or steering the ship or not be used at all, there are Grid Mode and Racebox and of course some of the Pulse and Pure tracks. Phantom is still fast, though it's certainly not faster than it is in Pulse. Anyway, most was said before. But what blew me away is Zone. Imagine the tracks all covered in (partially flashing) neon lights - which looks awesome to begin with! Then, when you reach higher zones, not only does the colour of the entire track change again and again, but even textures. I really dig neon style stuff, and I got totally addicted by this one! To me, this is probably the best WipEout has ever looked. The flashy design even brings back memories of 2097 - only it's much better. Sheer awesomeness. ;) For the first time in my life I seriously considered getting an HD TV (played the game at work). It seems I'll have a PS3 that runs preview code for the weekend and should probably start counting the hours... ;-)

    That's it for the moment. I just had to share the excitement, sorry. *g*

    Ben

    EDIT: Sixaxis can be used for pitching, not for tilting. Sorry that. ;)
    Last edited by G'Kyl; 29th March 2008 at 12:39 PM.

  10. #30
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    Well try the sixaxis steering (works best at 20% sensitivity imo) and tell me if you can get a decent raceline with it. I sure as hell can't.
    Oh and while Phantom may not be faster than in Pulse (although I think it might be), it certainly feels more intimidating with the big screen. I'll have to compare laptimes for Moa Therma to see if it's actually faster.

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