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Thread: Bug reports

  1. #11
    Join Date
    Feb 2002
    Location
    Scotland
    PSN ID
    infoxicated
    Posts
    5,628

    Default

    • PSP: Slim
    • FW: 3.92
    • MS: Sony 8Gb
    • Pulse: EU
    • DLC: None
    • Custom Sountrack: yes
    • Custom skins: yes
    • Custom grids: no
    • Options: 100% music, 50% sfx, random, close, flat, tags on, ghost off, load off, lang en


    Bug Description

    Coming out of sleep mode in the top level menu I went down to through racebox to track select, then changed my mind and backed up to the top level menu again. The picture of the track from the track select screen stayed above the the other menus, even when I went back to the track select screen and away from it again. Cured with a reboot.

    Additional Info
    Picture of bug on screen: http://www.flickr.com/photos/infoxicated/2358664683/

  2. #12

    Default

    PSP: Fat
    FW: 3.93 OFW
    MS: Sony 4GB
    Pulse: EU
    DLC: None
    Custom Sountrack: yes
    Custom skins: no
    Custom grids: no
    Options: 100% music, 75% sfx, random, close, flat, tags on, ghost on, load off, lang en

    Bug: At Amphiseum White, Phantom, at the end with the big jump, I jumped off and performed my barrel roll a little too late, landed on my back, stayed that way and energy going off. Eventually died.

  3. #13
    Join Date
    Dec 2005
    Location
    Between the gloss and the reality, Japan
    Timezone
    GMT -6
    PSN ID
    kiTTun
    Posts
    1,964

    Cool


    • PSP: Phat
    • FW: 3.93
    • MS: Sony 4GB
    • Pulse: EU
    • DLC: None
    • Custom Sountrack: yes
    • Custom skins: yes
    • Custom grids: yes
    • Options: 100% music, 100% sfx, random, internal, concave, tags on, ghost off, load on, lang en


    Your bug description here:
    While racing online, versus only one player on Tech de Ra White Flash, the other player laid down mines on the curve before the bridge. The mines stayed visible throughout the entire race. (They were not new mines - the same ones.)

  4. #14
    Join Date
    Mar 2008
    Location
    Milan
    PSN ID
    ummagumma88 /feel free to add me
    Posts
    223

    Default

    PSP:fat
    FW:3.92
    MS:sandisk 2GB
    PULSE:EU
    DLC:none
    custom soundtrack:yes
    custom skins:yes
    custom grids:no
    options: 100% music, 100% sfx, random, close, tags on, ghost off, load off, lang en

    Short list of bugs:

    • almost everytime i start a tournament with a custom ship skin, it disappears (the skin) after the second race.
    • sometimes the game frezee when i pause to choose a song from my custom soundtrack.
    • in the ship selection screen, it always takes more than five seconds to pass from an "original" ship to a downloaded one; when that loading takes more than five seconds (it happens when i push the buttons too quickly) the game suddenly freeze..

  5. #15
    Join Date
    Jul 2007
    Location
    Montréal
    Timezone
    GMT -5
    PSN ID
    Darkdrium777
    Posts
    4,551

    Default


    • PSP: Slim
    • FW: 3.90 M33-2
    • MS: 4GB Sony
    • Pulse: NA
    • DLC: None
    • Custom Sountrack: yes
    • Custom skins: yes
    • Custom grids: no
    • Options: 100% music, 100% sfx, random, internal, concave, tags on, ghost on, load on, lang en


    Same as Delci but this time on Moa Therma White in Phantom, on the roller coaster magstrip... Three quakes in a row, in single race. There were three contenders eliminated, thankfully my AGS survived because it had 100% shields and I even finished first. The AI was set to hard, but I can't believe that they all had quakes "normally". There is definitely something up there... I had a Quake Quake — Quake warning and I freaked out because I had read Delci's post prior to it happening.

  6. #16
    Join Date
    Mar 2008
    Location
    Land of no Pulse DLC
    Timezone
    GMT -6
    PSN ID
    packetmon
    Posts
    41

    Default

    * PSP: Slim
    * FW: 3.90
    * MS: Sony
    * Pulse: NA
    * DLC: not yet
    * Custom Soundtrack: yes
    * Custom skins: yes
    * Custom grids: no
    * Options: close, lang en, don't remember the others


    Was in an online game on Moa Therma White hosted by someone else.
    triple_lei was there.
    First thing I noticed is that the HUD and view of the track was tweaked.
    Viewpoint was further above the track than usual.
    Perspective lines of the track were hosed and it looked like the ships were pointing inwards and they were bigger.
    After the GO! the viewpoint went higher - way higher.
    I was looking down at my ship and really couldn't control it at all.
    Looked up at the player list and I was listed up there twice.
    Seemed like I was really controlling some other ship I couldn't really see.
    Highly recommend this one!

  7. #17
    Join Date
    Feb 2008
    Location
    Arizona Bay
    Timezone
    GMT -8
    PSN ID
    specialDFX
    Posts
    27

    Default

    * PSP: Slim
    * FW: 3.73
    * MS: Sony 2Gb
    * Pulse: NA
    * DLC: NA
    * Custom Sountrack: yes
    * Custom skins: yes
    * Custom grids: no
    * Options: 100% music, 100% sfx, random, close, concave, tags on, ghost off, load on, lang en

    Had to triple-check to make sure this wasn't here already...

    Multiplayer, I appear to be the only one racing at all, and evidently vice versa for my opponents. Other racers remain at starting line for entire race, but I can see weapons being fired by invisible ships, mines and bombs lying about. I am credited with the win no matter what. Happens about 20% of the time.

  8. #18
    Join Date
    Nov 2002
    Location
    I come from a land down under
    Timezone
    GMT + 8
    Posts
    474

    Default

    PSP: Slim
    FW: 3.71
    MS: 2gig Sandisk
    Pulse: EU
    DLC: None
    Custom Sountrack: Yes
    Custom skins: No
    Custom grids: No
    Options: Music & SFX 100%, random, close, concave, tags off, ghosts on

    Editing my post. I've noticed that whatever ships Alternate or Eliminator skin I choose, the field ALWAYS have theirs. I've found another bug;

    After having raced a few races, with the next one I started, the Position marker didn't have any numbers in it( / ) and also after completing a lap the Split Timer didn't show up. Next up I did an Eliminator, but this time neither the 'CONTENDER ELIMINATED' or Lap Marker showed up.

    Finished that event and went to check my stats, but then my PSP froze, and after 10 seconds shut down completely (still had over half battery)
    This may or may not have something to do with me starting an Eliminator event on my lunch break at work and resuming it 4 hours later...
    Last edited by Harvai; 25th April 2008 at 02:23 PM.

  9. #19
    Join Date
    Mar 2004
    Location
    East Lothian, Scotland
    PSN ID
    Rapier_Racer -OFW-
    Posts
    3,224

    Default

    • PSP: Slim
    • FW: 3.90
    • MS: SanDisk 4GB gaming
    • Pulse: US
    • DLC: All
    • Custom Sountrack: Yes
    • Custom skins: Yes
    • 100% music, Random
    • 100% sfx
    • Far View
    • Default HUD

    Your bug description here

    If you try to select a custom ship skin AND a song from your own custom soundtrack the first selection you made is forgotten by the game. So if you select your custom song first then choose your custom ship skin when the race loads it won't play the song you selected and vice versa it forgets the skin choice if you made that first.

  10. #20
    Join Date
    Oct 2007
    Location
    On my PC, usually on these forums
    PSN ID
    humangoogle -OFW-
    Posts
    638

    Default

    PSP: Phat (1000-series)
    FW: bug noticed on FW's 3.71-4.05
    MS: Sony Magicgate memory stick pro duo 1GB
    Pulse: EUR
    DLC: None
    Custom Soundtrack: bug noticed with and without
    Custom skins: See above
    Music: all options tried, no difference
    SFX: 100%
    Close View
    Concave HUD

    when playing music in the psp XMB, pressing home or select and selecting pulse under GAME will produce a static FX300 logo instead of the FX400.
    Last edited by omega329; 6th September 2008 at 01:55 PM.

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