View Poll Results: Should Barrel Rolls be included in WipEout HD?

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  • Yes

    112 57.14%
  • No

    84 42.86%
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Thread: Barrel Rolls in HD

  1. #1
    Join Date
    Mar 2002
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    Default Barrel Rolls in HD

    Should there be Barrel Rolls in HD?

    If you vote "Yes", please say what changes you think there should be to the way it works, if any, or whether you think it`s just perfect as it is.

    If you vote "No", propose your ideas for a new boost system, or just vote "No" and leave it to the professionals at SL.

  2. #2
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    Mar 2002
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    stin_wz, PS3 , Vita and PS4
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    Default

    I gotta vote yes, because it`s already made history from the past Wipeouts.

    But, I want less Barrel Rolls much as possible or even harder to use it, the like as a original Wipeout game to make it more interesting.
    Like, I don`t want 6 brs per track, all I want is, let`s say 2 out of 5 possible chances per track.
    Other tracks with NO barrel rolls at all.

    Got to be 50/50, say ten tracks, 5 tracks with possible brs chances and other 5 track with no brs.

    I`m thinking too much!

    stevie

  3. #3
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    Mar 2004
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    Rapier_Racer -OFW-
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    Default

    Yes, what the hell else am I going to do when the ship goes off a jump? It would feel empty without them. I also believe it takes a degree of skill to pull off a BR and you get the little boost for your efforts. Simply pressing a button and getting instant boost is cheap.

  4. #4
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    kiTTun
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    Cool

    Hell no! If they make the game fast enough and hard enough then there is absolutely no need for any boost system.

    PHP Code:
    Simply pressing a button and getting instant boost is cheap
    So is pressing two buttons to get instant boost, lol. No difference whatsoever in my mind!

    If they have to be there, and I'm sure they'll leave it there simply because they were in Pure and Pulse - I have to agree with stin that there should be some tracks completely without, and the overall number of BRs cut down considerably.

    I think BRs totally dilute the formula of Wipeout. There can't be any soaring jumps or even little jumps because there will be a barrel roll or four off of that one jump. In come the mag-strips to prevent this and you're locked to the track, which means you might as well have just left the track straight and flat in the first place.

  5. #5
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    Asayyeah -OFW-
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    Default

    I am afraid decision to include BRs is already taken by SL for HD and from what we saw at SL end of 2007 there's probably no chance to see Brs be changed : not sure they want to refine the system before its launching date.
    But for next wipeouts in future that could be good to let them evoluate or completely stop that system and changing by a new one.

    My suggestion (to avoid BRs) will be to add a 3rd possibilitie to the current swallow/fire weapons it could be a turbo bar which is increasing by racing perfectly ( no wall hits for instance) and can be used in some particular places by pressing L1 or R1 ( L2 R2 = airbrakes) giving you a turboboost while you press the button or till you release it.

  6. #6
    Join Date
    Sep 2007
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    Portugal
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    Alex_Se
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    Default

    Reading everyone's comments made me confused

    I like Asayyeah's ideia. But in my opinion they could bring Hyperthrust back

    Btw i voted yes. But Medusa made an important point so it made me confused.

  7. #7
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    Feb 2002
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    Default

    Yes if they work all the time, or NO if they speed the game up enough. I'm not sure what my opinion is

  8. #8
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    Quote Originally Posted by Medusa View Post
    So is pressing two buttons to get instant boost, lol. No difference whatsoever in my mind
    Its actually 3 buttons and a short boost, as opposed to the hyperthrust whose supporters will be along shortly I'm sure, which is essentially a huge massive boost for doing nothing.

  9. #9
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    Cool

    No, it's 2 buttons - one gets pressed twice

    I don't want it to seem like I'm in favour of restoring pits and hyperthrust - just want to make it painfully obvious that barrel rolls are a cheap game mechanic which ruins the flow of what could be a beautifully fast game.

    I would argue it takes just as much skill to hold down 2 buttons at once on the right side of the PSP (thrust and hyperthrust if it existed) as it does to rub your thumb back and forth on the d-pad.

    I apologize to anyone who's offended by what I think BRs are, but really it seems like they were just chucked in there to give people more to do on slow speeds, and now we're stuck with them. (Permission to hate me.)
    Last edited by Medusa; 5th February 2008 at 04:07 PM.

  10. #10
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    infoxicated
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    Quote Originally Posted by Medusa View Post
    ..as it does to rub your thumb back and forth on the d-pad.
    or... over time... break your analogue nub.

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