Thought there needs to be a bit of a balance here so here are my top ten favourite things in Pulse in no particular order -
1 - Skin Editor. Wonderful feature. I have spent almost as much on this as I have actually playing the game. I love it.
2 - Removal of Vector, the Driving Miss Daisy class.
3 - Bringing Zone back to the actual tracks. The Zone tracks in Pure were good because they were smooth and designed for the mode but the challenge of running the real tracks is where it's at.
4 - Goteki. In general, the ship design is all fanastic but I adore the current look of the Goteki. The colours are great.
5 - The reduction of performance difference in the ships. This, to me, makes it a little more fun to chop and change. Actually, just change. Not sure what the chop bit even means there.
6 - Bye bye Disruptor! May you never darken our WO doors again.
7 - Moa Therma. I love the track design in Pulse. Most of the tracks I think are great. Moa Therma stands out to me though because it seems to have everything - a great look, great implementation of mag strips and a smooth yet fun race. On top of all that, it works really well both ways.
8 - Mag strips: the contraversy of the Fusion feel. I think this could have been awful. I was so nervous when I heard about this. But they have been brought in sparingly and, importantly, where they'll have most effect. Splitting the strip in De Konstruct Black is brilliant.
9 - Infrastructure. No more explanation needed.
10 - The soundtrack. To me, it has much more identity than Pure's soundtrack. It feels unique, suits WO and yet without clinging to the past. The ability to add your own tracks is the icing on a great cake.