Results 1 to 8 of 8

Thread: Replays ..

  1. #1
    Join Date
    Feb 2002
    Location
    Stockholm, Sweden
    Timezone
    GMT -8
    PSN ID
    zargz
    Posts
    2,147

    Question Replays ..

    Can anyone enlighten us about this? Why there are no replays in Pulse (and Pure, if same reason)?

    too technical? low demand? no time?


    wo3/se did a good job with them ..

  2. #2
    Join Date
    Feb 2002
    Location
    Toronto, Canada
    Timezone
    GMT -5
    PSN ID
    WZ_Task
    Posts
    1,598

    Default

    It's a launch title, they just didn't have the time to get all the nice little features in. That's definitely why it wasn't in Pure.
    I don't know if it isn't in Pulse for sure...
    Perhaps it'll be in WOHD?

    If it's not in Pulse, it'll be because other features were higher priority.

    You can't really compare it to WO3SE, since that was the 3rd WO for the PS1 platform. Pure is the 1st WO for the PSP platform, Pulse the 2nd. Pulse could be to Pure what WOXL was to WO1...

  3. #3
    Join Date
    Mar 2004
    Location
    East Lothian, Scotland
    PSN ID
    Rapier_Racer -OFW-
    Posts
    3,233

    Default

    I recall reading there would be no replays.

  4. #4
    Join Date
    Feb 2002
    Location
    Stockholm, Sweden
    Timezone
    GMT -8
    PSN ID
    zargz
    Posts
    2,147

    Default

    yeh, me too.
    Quote Originally Posted by Task View Post
    It's a launch title, they just didn't have the time to get all the nice little features in. That's definitely why it wasn't in Pure.
    I don't know if it isn't in Pulse for sure...
    Perhaps it'll be in WOHD?
    I sure hope so.

    afair there were no replays in Fusion coz it was too technical a lot of parameters they har to 'record' ..
    I remember fusion boasting about the 200(i think) parameters that would influence the steering of the ship
    saying that in wo1 there were Only 8! LOL

    Anyway my guess is it's a tech thing .. coz the 'ghost' is kind of a replay right?
    you save the data for where you turned, used air breaks and so on.
    to save a race you'd need that x 8 and then All the weapons fired too.

    just my guess. I was hoping for someone who knows for sure.

  5. #5
    Join Date
    Jan 2007
    Location
    Auckland, New Zealand
    Timezone
    GMT + 12
    Posts
    286

    Default

    Task, saying that is huge! if Pulse does (for the PSP wipeout series) ANYTHING compared to what 2097 did from W'O1, ill be in heaven.

  6. #6
    Join Date
    Mar 2002
    Location
    Le Havre. FFF team base
    Timezone
    GMT + 1
    PSN ID
    Asayyeah -OFW-
    Posts
    4,006

    Default

    Quote Originally Posted by Task View Post
    Pulse could be to Pure what WOXL was to WO1...
    Amen to that, if this happend we will enjoy it for a long long long time

  7. #7
    Join Date
    May 2007
    Location
    Portugal
    PSN ID
    RozPT
    Posts
    179

    Thumbs up

    Guys, are there any doubts about that? Pulse is going to be kick ass for sure. It's like Pure refined and better. And that's excellent in my book, since Pure rocks.

  8. #8
    Join Date
    Oct 2006
    Location
    Upstate NY, USA
    Timezone
    GMT -5
    PSN ID
    Frances_Penfold --ofw--
    Posts
    923

    Default

    Quote Originally Posted by Rapier Racer View Post
    I recall reading there would be no replays.
    As do I-- reported directly from Colin, if I recall correctly. It's a curious omission that is made up for in large part by the possibility of online "ghost" transfers, potentially including ghost hosting by the Wipeout Pulse servers.

    *crosses fingers*

    I'd still enjoy a replay feature if only so that there would be better strategy vids available on Youtube and other places.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •