Page 3 of 6 FirstFirst 123456 LastLast
Results 21 to 30 of 60

Thread: Sony Reveals More WipE'0ut" HD Details..

  1. #21
    Join Date
    Dec 2005
    Location
    Between the gloss and the reality, Japan
    Timezone
    GMT -6
    PSN ID
    kiTTun
    Posts
    1,964

    Cool

    Wow. That looks amazing!! In fact it may even deserve its own thread...
    It is not available in N. America yet, apparently. Someone has got to try this thing out! Can you imagine testing it out on Fusion zone mode - that ought to be a good trial to see if it would handle WO HD. Although you never know, by the time HD comes out maybe it'll be incompatible with the PS3. Those Sony updates could be deadly.

  2. #22
    Join Date
    Dec 2004
    Location
    Wenatchee, Washington, United States
    PSN ID
    VHX1138: PSP, PS3, PS4
    Posts
    1,631

    Default

    Quote Originally Posted by zer0shen View Post

    hmm weight issue's, You could just open one up and drop a round fishing weight into the end of each handle, add a drop of hot glue and their you go problem solved

    hadn't thought about it before but it seems like the obvious/easiest thing to do
    True, but that still would look too tacky, have no style, and friends would think (WTF, what a retard).

  3. #23
    Join Date
    Sep 2007
    Location
    (formally known as zer0shen) N.Z.
    Timezone
    GMT + 12
    PSN ID
    BulletWraith
    Posts
    489

    Talking

    yeh I have the same problem with all my friends coming over and opening up my controllers to see what the insides look like, some people eh


    Churrr
    -Stevie
    Last edited by Lance; 2nd October 2007 at 03:33 PM. Reason: Unnecessary quote removed. Please read the guidelines.

  4. #24
    Join Date
    May 2007
    Location
    Team WEEEEEEEEEEE HQ
    PSN ID
    mdhay_wz
    Posts
    2,774

    Default

    Quote Originally Posted by Rapier Racer View Post
    Well I have 2 games which allow you to use the tilt control feature, Motorstorm and NASCAR 08...

    ...I would have to call it a load of useless unresponsive crap...
    You also have resistance, that uses sixaxis, to shake off arc charges, air fuels fire, Menials, Howlers and Crawlers.

    Just thought I'd say that.(Please dont kill me.)

  5. #25
    Join Date
    Mar 2004
    Location
    East Lothian, Scotland
    PSN ID
    Rapier_Racer -OFW-
    Posts
    3,224

    Default

    I played it lots and lots and lots, I didn't know it used to motion sensing at all! I'll have to give it a shot. Not the same though you need pin point accuracy for Wipeout.

  6. #26
    Join Date
    Dec 2005
    Location
    Between the gloss and the reality, Japan
    Timezone
    GMT -6
    PSN ID
    kiTTun
    Posts
    1,964

    Cool

    HTML Code:
    (Please dont kill me.)
    LOL, thanks to Kai you now are the official assassin pilot of Wipeout, Rapier Racer. Your reputation will always precede you.

  7. #27
    Join Date
    Oct 2006
    Location
    Upstate NY, USA
    Timezone
    GMT -5
    PSN ID
    Frances_Penfold --ofw--
    Posts
    923

    Default

    Not really a *feature* but, for what it is worth, there is reason to believe that Wipeout HD is now a 2008 release.

    http://www.neogaf.com/forum/showthread.php?t=204570

  8. #28
    Join Date
    May 2007
    Location
    Portugal
    PSN ID
    RozPT
    Posts
    179

    Default

    No problem for me. It's even better actually. That way, while I wait for the money, I play Pulse :]

  9. #29
    Join Date
    Dec 2004
    Location
    Wenatchee, Washington, United States
    PSN ID
    VHX1138: PSP, PS3, PS4
    Posts
    1,631

    Default

    Pulse maintains your pulse from rising too high waiting for HD...

  10. #30
    Join Date
    Oct 2006
    Location
    Sydney Australia
    Timezone
    GMT + 10
    PSN ID
    blackwiggle
    Posts
    3,870

    Default Nose UP nose Down needed with Sixaxias

    To get the best out of wipeout HD we really need to be able to adjust the front/nose with a degree of slant.
    This needs to be available to all players...Especially if playing ONLINE.
    I think the implementation of Sixaxias controllers is going to be the "Make or Break" situation regarding how well this game is played or how many copies are sold.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •