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Thread: Sony Reveals More WipE'0ut" HD Details..

  1. #51
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    Feb 2002
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    I agree, the Amiga-voice and weapon-warnings were great.

    The change in handling fron 2097/XL was a disappointment for me when I finally got Wipeout 64, seemed like it was made too easy... but then maybe the designers got some feedback to say 2097's handling was too tough? I know some of my friends said so at the time.

    Anyway, back on topic: Wipeout HD. WANT! NOW, PLEASE! IMMEDIATELY! That's all, thank you.
    Last edited by jmoid; 25th January 2008 at 12:59 AM.

  2. #52
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    Quote Originally Posted by infoxicated View Post
    Those screens are, in fact, a little old - believe it or not.

    It looks a bit better than that now - especially with regard to the ships. We have the guys that did the cars for F1 Championship Edition building the ships for HD (Egg took one look at the sheer amount of polygons he could use and ran away screaming. Probably. ), and they're looking tremendously good.
    Stupid question:
    I havent heard of that, with the guys from the F1 team (btw. really good game), is this a known info?
    Because if not can i share it on other forums (of course with link to the post).

    Very interesting stuff....

  3. #53
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    Yeah... now that I look at it, your right rob... their is a good improvement... especially with lighting effects and everything that lies off at a distance...

    Very glad that they got F1 guys to help out with it!! That game did look really really good... something I always wanted for Wipeout to have, and it DOES!!!! YES!!

  4. #54
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    I'm really eager to see the game in action after these last screenshots - 60fps, 1080p. Man, I was blown away by the GC demo back in summer, but if you compare the screens, that looked like SH*T in comparison to what we have now! Please, SL, give us some footage! (I'm holding my breath)

  5. #55
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    the least they could do is put up a video demo in the store or even a playable one track demo like gt hd

  6. #56
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    Quote Originally Posted by jmoid View Post
    I agree, the Amiga-voice and weapon-warnings were great.

    The change in handling fron 2097/XL was a disappointment for me when I finally got Wipeout 64, seemed like it was made too easy... .
    Spot on on both counts.

    Does anyone have any idea if Wipeout HD is HD only? I heard a few old 360 titles were on HD and didnt work on normal TVs.

  7. #57
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    Last edited by Ash-Omen; 14th February 2008 at 07:46 PM.

  8. #58
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    Cool

    Everytime I think I've convinced myself I will survive if I don't buy a PS3 for HD, someone goes and posts these gorgeous screenshots...dangitallto...

  9. #59
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    i'm praying that HD will come out already, or at least we get some kinda preview on it...the lack of news on its development stage is tiring...i virtually check the psn and playstation store everyday to see if there's some kind of video, or if we're lucky, even a demo for HD...



    ps...anyone here know if there's some sort of stat tracking for HD online??? as in, is there some kind of level system based on your skills as an anti-gravity pilot...eg...number of wins, number of enemies destroyed, number of missiles deployed, number of escapes fro missiles, number of missiles successfully hit...etc...???

  10. #60
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    Feb 2002
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    55

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    Hopefully, now that Wipeout Pulse has been released World Wide, we get some much needed new info on WoHD.
    I really do hope they tweak the handling tremendously over Pulse though, its near impossible to keep your ship stable in pulse.

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