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Thread: Pulse interviews.

  1. #1
    Join Date
    Oct 2005
    PSN ID
    technicolour
    Posts
    134

    Default Pulse interviews.

    http://www.eurogamer.net/article.php?article_id=75937

    Fantastic news about the Zone mode using default tracks. I'm really looking forward to Eliminator, I was hoping for this game mode in pure.

  2. #2
    Join Date
    Feb 2002
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    Scotland
    PSN ID
    infoxicated
    Posts
    5,636

    Default

    Eliminator was one of the things Colin wanted to get into Pure, but time constraints meant it got dropped. I'm glad to see it back, too - it'll be a blast online.

  3. #3
    Join Date
    Jun 2006
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    Florence, Southern E.U.
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    Oooh yeah. I like to be destructive in Wipeout. Dunno why. I'm a complete pacifist in real life, but somehow I just love playing dirty in the digital world

  4. #4
    Join Date
    Apr 2002
    Location
    London, UK
    PSN ID
    Hellfire_WZ
    Posts
    3,263

    Default

    Really like what I'm hearing, and all those game modes will really keep us busy online.

  5. #5
    Join Date
    Apr 2006
    Location
    Wales
    Posts
    688

    Default

    No disruption bolt...

    ****ing YES!

    Wonder what the returning weapon will be? Let it be the flamethrower or proton cannon, pwetty, pwetty pleease?!

  6. #6
    Join Date
    Feb 2004
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    Germany
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    sausehuhn
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    Default

    It won't be the flamethrower that's for sure

  7. #7

    Default

    Thank you, wonderful!!

  8. #8
    Join Date
    Jan 2006
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    GMT + 1
    PSN ID
    kowareta-vojeet
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    201

    Default

    Yes, finally Elimenator!
    "Predefined events," more atmosphere.
    "A new HUD that reacts dynamically," nice.
    "Gone is the Disruptor weapon," what a bummer!
    "But we have three new weapons and one returning weapon," ???

  9. #9
    Join Date
    Aug 2004
    Location
    UK
    PSN ID
    o_fluff
    Posts
    909

    Default

    Force Wall, Force Wall!!! Its the only weapon i can think of...as...oh...bugger, i forgot about the Fusion arsenal...

    I like what i'm hearing here. Gonna have to fork out for a 2gb stick soon

  10. #10
    Join Date
    Mar 2002
    Location
    Le Havre. FFF team base
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    PSN ID
    Asayyeah -OFW-
    Posts
    4,005

    Default

    the Lan is quite obscure to me, we were talking about that with Michael through MSN, wireless or with cables connected to the routeur or 1 pilot connected by usb to the routeur and the others connected to him ??
    If it's with cable maybe a multi-switch usb for your routeur will be needed if you want to have a stable 8 pilots fight on a same room, but ermm that sounds weird cause usb psp cables are not long at all : 8 dancing in a close circle around the God Routeur.

    8,7 even 6 players on a same room ( not talking about Kai here) and Pure wasn't playable due to massives slowdowns ( psp limitations for sure, imo) so How can Pulse solve this problem, getting less detailed tracks & background to let us play really with lagfree and no more slowdowns at 8 or will it be like Pure with its 5 players limitations?

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