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Thread: WipEout Bug

  1. #1
    Join Date
    Dec 2006
    Location
    Germany 2097
    Posts
    45

    Default WipEout Bug

    have a look:

    http://jan-hemmer.magix.net/userwebs...4B79CC54A0E38A

    I started a race in Rapier with Qirex, but the result after
    the normal loading screen seems to be a mixture out of demo
    and the real game.
    Full control over menue was possible, but the ag ship was shown in
    3rd person mode (as in the demo mode), and it was not possible
    to accelerate.
    I had an interesting bug in 2097 too. I fired a quake in France.
    The Quake stopped on the track and there was a huge hill
    infront of my ag ship. I could (kind of noclip style) fly trough the
    frozen quake, but my ship bounced a little.

  2. #2

    Default

    Hmm...very interessing bug!

  3. #3
    Join Date
    Feb 2002
    Location
    florida
    Posts
    9,850

    Default

    The quakewall effect is very common in 2097/XL.

  4. #4
    Join Date
    Nov 2005
    Location
    upstate New York, USA
    PSN ID
    q_dmc12
    Posts
    1,716

    Default

    PHP Code:
    disreguard this postI had a blond moment 
    Last edited by q_dmc12; 21st May 2007 at 04:43 PM. Reason: Confused again - I'm on a roll!

  5. #5
    Join Date
    Sep 2005
    Location
    Germany, Nuernberg
    Timezone
    GMT + 1
    Posts
    661

    Default

    I've seen this bug before, somewhere... can't remember where exactly, though. Intersting thing is that the game took away one of your continues when you tried to restart. Weird stuff that is...

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