Page 1 of 2 12 LastLast
Results 1 to 10 of 12

Thread: Perfect Lap

  1. #1
    Join Date
    Dec 2005
    Location
    Hawaii
    Timezone
    GMT -10
    Posts
    12

    Default Perfect Lap

    Aloha guys,

    Just wondering what constitutes a perfect lap in Wipeout Fusion.

    Thanks,

    [KOD]SpYBOT

  2. #2
    Join Date
    Aug 2004
    Location
    UK
    PSN ID
    o_fluff
    Posts
    909

    Default

    A perfect lap is whn you complete a lap without colliding into the walls, or other craft. Getting rammed from behind by another craft of getting shot doesn't count as these are not your fault.

    simple

  3. #3
    Join Date
    Feb 2002
    Location
    florida
    Posts
    9,850

    Default

    getting rammed or shot is also your fault, yes?

    i thought that a perfect lap would be defined as one in which you lose no shield energy from any cause, but perhaps that is only true of the earlier game versions.

  4. #4
    Join Date
    Oct 2005
    Location
    UK
    Posts
    194

    Default

    Yes the perfect lap is made by not causing damage to your ship, however, avoiding attacks from others can be hard.

    You can get perfect laps easier if you play Zone and Time Trial.

  5. #5
    Join Date
    Feb 2004
    Location
    Germany
    Timezone
    GMT + 1
    PSN ID
    sausehuhn
    Posts
    3,310

    Default

    ...or Florion Height and Mandrashee

  6. #6
    Join Date
    Dec 2005
    Location
    Hawaii
    Timezone
    GMT -10
    Posts
    12

    Default

    lol - My favorite track is Mandrashee, track 3.

    I really like the faster, less technical tracks where its all out speed runs.

    On Mandrashee, my favorite part is going through that tunnel hitting both of those two, 6-deep blue boosters, hitting the high turn and just before the jump hitting both of the blue booster pads on opposite sides of the track, and if I'm lucky I gotta turbo that I can launch off the next jump at the end of the tunnel, and skip most of that big turn.. woo hoo!



    SpY

  7. #7
    Join Date
    Feb 2004
    Location
    Germany
    Timezone
    GMT + 1
    PSN ID
    sausehuhn
    Posts
    3,310

    Default

    Yes, Mandrashee is a really fast track. One time I was that fast on the last jump before the finishline that I was teleported back to another part of the track, because when I jumped over the side panel I was nearer at the other part than the part I was actually flying at.

    Btw: there's another bug in WipEout Fusion: when you've a perfect lap in the 3rd lap (so the last one) the computer won't count this lap as a perfect one... a bit frustrating when you've 3 perfect laps in a row and then the screen just shows up 2...

  8. #8
    Join Date
    Oct 2005
    Location
    UK
    Posts
    194

    Default

    Quote Originally Posted by [KOD]SpYBOT
    lol - My favorite track is Mandrashee, track 3...
    Then you'll love WipEout Pure because Mandrashee is included as a hidden track, the only drawback is that it uses virtual scenery so it's hard to recognise it (for me, I was beginning to remember the layout but remembered the last part of the track before the finish line).

    Anyway, Mandrashee is a good track, I like the part you go in the tunnel where you pick up a lot of speed.

  9. #9
    Join Date
    Feb 2004
    Location
    Germany
    Timezone
    GMT + 1
    PSN ID
    sausehuhn
    Posts
    3,310

    Default

    yes, but it's just Mandrashee 1...

    ...they should have taken 3 or 2 reverse...

  10. #10
    Join Date
    Dec 2005
    Location
    Hawaii
    Timezone
    GMT -10
    Posts
    12

    Default

    I don't have a PSP yet, but when I get one I'll definitely pickup Wipeout Pure.



    SpY

    Attention Moderator, I linked your site from my site

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •