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Thread: Missing The Pitt Lanes

  1. #1
    Join Date
    Oct 2005
    Location
    Chichester, UK
    Posts
    373

    Default Missing The Pitt Lanes

    "I really do miss the Pitt Lanes"
    I know wipEout is all about racing, but i do miss hearing "Contender Eliminated"
    which, imo, you hear alot less with the new shield recharge method in Pure:
    Remember how challenging it was making your way back to the Pitt Lane to recharge your shields, always having to watch your six, great fun and im not talking about Fusion, by far my least favorite
    Pls don't get me wrong i love Pure and it's new shield recharge system, i just miss the old too
    What do you guys think

  2. #2
    Join Date
    Aug 2005
    Location
    United Kingdom
    Posts
    556

    Default

    It was cool, but kind of annoying too - at least the Pure route, when you do send down an enemy craft in flames, you feel soooooo much better for it!

  3. #3
    Join Date
    Oct 2005
    Location
    Chichester, UK
    Posts
    373

    Default

    Too true, harder, but much more satisfying to make a kill in Pure : grin

  4. #4
    Join Date
    Aug 2005
    Location
    United Kingdom
    Posts
    556

    Default

    especially when you pull off a barrel roll charging a plasma or something, the racing and weapons can be used really really agressively in multiplayer as one of the guys at work found out. twas a fluke, but then again it was the long straight after "robots make robots" jump.

  5. #5
    Join Date
    Oct 2005
    Location
    Chichester, UK
    Posts
    373

    Default

    "robots make robots"
    Excuse my ignorance :

  6. #6
    Join Date
    Feb 2005
    Location
    Essex, UK, EU
    Posts
    529

    Default

    On Chenghou there's a long right-left S-bend just before the big jump and on the right turn part of it there's a neon sign reading 'robots build robots', just some ingame advertising.

  7. #7
    Join Date
    Oct 2005
    Location
    Chichester, UK
    Posts
    373

    Default

    Cheers Seek, dunno how i missed that one ops:

  8. #8
    Join Date
    Oct 2005
    Timezone
    GMT + 5.5
    Posts
    357

    Default

    The pitlane is more realistic, and makes a damaged craft watch out and slowly go around to the pitlane trying to save itself. Like in F-1, wen a cars tyre starts losing pressure or a wing comes off, they have to somehow hold it together until the pits where they get it changed. Weapons absorbing is just a natural progression in advancing technology.

  9. #9
    Join Date
    Sep 2005
    Location
    London
    Posts
    23

    Default

    More realistic than hover cars picking up missiles and quakes by running over certain glowing squares on the track?

  10. #10
    Join Date
    Feb 2002
    Location
    florida
    Posts
    9,850

    Default

    .
    presumably all the weapons are already on board, and when you pass over a 'pickup' area, you just get a one-use activation code transmitted to you. the code changes on every pickup so that you can only fire one weapon till you get the next code pickup
    .

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