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Thread: What extras are there possible?

  1. #1
    Join Date
    Mar 2005
    Location
    Amsterdam - NL
    Posts
    56

    Default What extras are there possible?

    Having no memorypack i have to start again each day ops:

    What extras are there to win, i see an extra track, winned all tracks so far but i couldnt unlock it. When do i get this track. And i see 4 ships, how many more are there to get and when?

    Thanks!

  2. #2
    Join Date
    Mar 2005
    Location
    Amsterdam - NL
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    Default

    Today i finaly found a mempack.
    I tried a few races again all gold. But WO doesnt show a gold medal anywhere, do i have to remember wich tracks i have raced with a gold medal and wich ones not? Doesnt seem logical to me. I dont have a manual.

    WO3se at least shows a big screen with tracks/ships a gold/silver/bronze.

    Ps anybody who knows when i unlock the extra track?

  3. #3
    Join Date
    Feb 2004
    Location
    Germany
    Timezone
    GMT + 1
    PSN ID
    sausehuhn
    Posts
    3,329

    Default

    I've never played Wo64, but it's a kind of remake of 2097 but with other tracks, isn't it?
    In 2097 you unlock the 2 new tracks after finishing the 1st challenge (you get the challenge after you have a gold in every track if I'm right), maybe in 64 it's the same way.

    Hope I can help.

  4. #4
    Join Date
    Feb 2005
    Location
    Essex, UK, EU
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    529

    Default

    In 2097 on the track select it showed the class emblem coloured bronze, silver or gold if you had acquired a medal on that track, I imagine the same is probably true in wo64 but likewise I've never played it.

    Sausehuhn you are almost right, it's a mixture of wipEout 1 and 2097 tracks that have had their layouts altered, for example someone recently posted in the d/l content thread over in the PSP section that the Terrafumos track is actually Silverstream from wipEout but altered to be a lot easier. Oh and it had graphics that were inferior even to wipEout 1 even though it came out after 2097 as the Psyggy staff were unfamiliar with the N64 and of course it simply couldn't push as many polies as a PS1 could.

  5. #5
    Join Date
    Mar 2005
    Location
    Amsterdam - NL
    Posts
    56

    Default

    Me are not so lucky. :cry:

    Used the mempack to store the settings and game. Multiple saves, no errors. I wanted to read it back and coninue but the N64 says no data available. na tommorow is just another day :roll:

  6. #6
    Join Date
    Dec 2004
    Location
    Calisto
    PSN ID
    Axellink
    Posts
    715

    Default

    lol get used to it mate, that mem pack problem happens alot!!! Thats why it's good to get the official packs.

  7. #7
    Join Date
    Jul 2002
    Location
    Finland
    Timezone
    GMT + 2
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    275

    Default

    Did you put a fresh battery in the mempack? A stupid question, but it had to be asked.

    (I have a mempack that is powered by a single AA battery)

  8. #8
    Join Date
    Dec 2004
    Location
    Calisto
    PSN ID
    Axellink
    Posts
    715

    Default

    I thought the mem card didn't need a battery? Anywayz once you play the game long enough, you should be able to unlock Velocitor, the fast track ever!!!

  9. #9
    Join Date
    Mar 2005
    Location
    Amsterdam - NL
    Posts
    56

    Default

    About the battery.

    At first i had a small mempack, no batteries, but it didnt work. Brought it back and got a bulky mempack/rumblepack from Pirana.
    It had 2 small aaa batteries. i though for the rumble effect ( i hate that) so i removed the 2 batteries, because of the weight. You think the battery is needed for feeding the memchips?
    I put tem back in.

    btw i played all 6 available tracks with the 2nd and 4th ship (all gold) no extra track or ship. then i played the first trackl with all 4 ships (all gold again) still no ship or track :
    Gues i have to win all tracks ith all 4 ships before something happens. :roll:

    btw my mempack is not reconized, when in the joypad when powering on. Is that normal, i have to wait until the options screen, load/save then it ask to input the mempack, retry and then it finds the mempack.
    Havent seen that in any other console.

    edit by Lance: double posts combined into one

  10. #10
    Join Date
    May 2005
    Location
    Essen, Germany
    Posts
    199

    Default

    I never had a problem with the original mem pack. but after 1 year of not playing the n64 didn't recognize my wo scores. I experienced this phenomenon with 2 mem packs (no rumble packs => not battery driven, of course).

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