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Thread: The definitive list of differences between WO3 and WO3:SE

  1. #101
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    o_fluff
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    I dont know about the 2097/xl diference - ive never played the Xl version and i only kept 2097 for a few month so i cant remember.

  2. #102
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    Hmm, I kinda feel that W3O feels right where SE doesn't *shrugs* maybe cause i've played so much W3O, also I always manage to bounce W3O ships off the roof but have yet to manage it with SE, Manor Top and Terminal are both evil for topping out on W3O. I guess it's an each to their own thing, but it's probably wiser to buy SE for the extra tracks and greater advantage to the last 2 ships, the other little (while fairly insignificant) tweaks would make it a good idea too, though SE seems a lot more annoying to me, the dead flimsy ships help that I guess

  3. #103
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    .
    offtopic: coffee does not have that effect on me at all, just creates a caffeine blitz
    .

  4. #104
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    Funny that. It doesn't do that for me at all. Which is quite annoying really. Because that way I have nothing to keep me up if I need to. I can even fall right asleep after having just drunk a huge cup of coffee.

    offtopic addition by Lance: today's posting score as of 22:17 GMT:
    Ben 15
    Lance 8
    ;)

  5. #105
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    on topic:
    when reading ghosts from the memcard, the wo3 saves are being added .04 sec > if u got a 1.00.00 time it says 1.00.04
    the score on your record times screen is correct though > 1.00.00
    in SE the memcard reads > 1.00.00 as it should be.

    on the load ghost screen in wo3 you can't see what time the highlighted ghost have > in SE you can.

    the load ghost process in wo3 is a slow and painfull procedure > in SE it's swift and .. nice!


    Praeterea censeo autopilotum esse delendam

  6. #106
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    that`s all good - and 3SE is fully compatible with a negcon, while negcon use on 3 has several hazards to say the least.

    having said that I slightly agree with Dimension about the handling. I find 3 much more positive to steer than SE. On Vector ist class, 3 just feels slightly faster and more positive in turning than SE. (SE gets superior times though because of the bounce and float factor and all the "opportunities" that offers.) Not sure if this steering difference is so noticeable on Phantom _on class though. :wink:

  7. #107
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    Ah, and not to forget WO3's bug that doesn't let you change your neGcon's buttons setting. The game would just simply lock up if you even try reconfiguring anything. :|

    Lance: LOL! I believed you in the first place, though, really did. :-)

    Ben

  8. #108
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    .
    the neG can be reconfigured in WO3, but it may take several frustrating tries. i use a non-standard configuration
    .

  9. #109
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    Yep, I too managed to change my config. Though I don't know how. One time I turned on the PSX, the settings I wanted were suddenly there, no kidding. It's still an annoying bug, and one wonders how these things can slip through QA.

    Ben

  10. #110
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    Ehm, I don't find the SE loading/saving screens to be nice, there's one extra screen to go through for loading ghosts, what's "swift and .. nice!" about that? :roll: I don't like the wip3out league in SE too because it kinda feels to me as if it's been ruined with all this launch yourself into space from the PK jump **** (for example,) IMO the track's there for flying over, not for ignoring completely. Oh and while having a little bash on PK this morning I noticed that my Qirex's steering was a lot, very noticeable through the first few corners, in a qirex every bit of extra steering advantage takes away from the fun factor. Speed wise it's still not nearly enough to make up for the Icaras' upped turning stat though, i mean damn... there goes the only advantage I ever had over the ica-b0rkers and with it my only real chance of competing Anyway, enough of my finding flaws in SE, i'll leave youz all alone to talk of how great SE is and i'll go back to racing W3O :wink:

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