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Thread: The definitive list of differences between WO3 and WO3:SE

  1. #141
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    Default Don't really know if this belongs here but...wip3out eggs?..secrets??

    I just noticed that if you activate a refector and drive off the track to be retreived by the drone you absorb the drone's energy which gives you a speed boost when set back on the track. Found this out under the following conditions:

    Rapier, Manor-top, Piranha

    ...and I can't recreate it

    *Nope, sorry scratch that - I was wrong* Sorry Rob
    Last edited by q_dmc12; 5th January 2008 at 10:59 PM. Reason: trying to recreate

  2. #142
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    Default

    8 D
    I think what you've "discovered" here is that when the wuss wagon puts you back on the track, you can get the good start for a boost! Just hold the thrust in the sweet spot while the drone re-tracks you.

  3. #143
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    Cool

    I've been able to utilize that effect most often on Terminal. What a track.

  4. #144
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    I love that track.

  5. #145
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    Default

    As a newbie to SE,
    what are the differences between the different releases of SE and how many versions of it are there?

  6. #146
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    Default

    AFAIK, there is only one release/version of SE.

  7. #147
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    Hi Lance
    Im sure i read somewhere that theres a dual pack and a regular release.
    Any idea?

  8. #148
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    The dual pack consists of two games: Destruction Derby 2 and WipEout 3 SE. Both games are full versions. There's no difference between the "original" 3SE and the version of the game that comes in the dual pack.

  9. #149
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    Ahh, i see. thanks for clearing this up.
    I wonder if they'll ever release SE on PS3

  10. #150
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    Not sure this is the best place for it...but
    What are the tracks in the Japanese version of Wip3out? Are they completely different to the PAL and NTSC versions?

  11. #151
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    Eddie, the Japanese NTSC W3O has two extra prototype tracks that North American NTSC does not; the American one has only 4 of them. Otherwise the track selection is exactly like standard W3O, having no tracks from WO1 or WO2.

  12. #152
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    Many thanks Lance,
    no need to try and grab a JP version then.

  13. #153
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    Quote Originally Posted by EddieE View Post
    Not sure this is the best place for it...but
    What are the tracks in the Japanese version of Wip3out? Are they completely different to the PAL and NTSC versions?

    Yeah, I'm wondering, too; because I want to get XL and 3se, but I'm wondering if they'll even play on my 60gigger.

  14. #154
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    At long last I am now able to play SE!!!OMG!!
    Why the hell this was never a world release is beyond all comprehension, someone needs their nuts cracking for this outrage!! The US players should have had this from the beginning.
    Anyone who loves WO3 will be blown away by this one.
    Hey Ima gin e, i can definitely recommend XL and 3SE is awesome to say the least. SE will not play on your PS3, XL will as it is NTSC, 3SE is and was only(bad move SONY) released on PAL. Its taken a long time for me to be able to play SE over here in the USA, but at last I can.

  15. #155
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    Eddie, the japanese version has a slightly heavier feel than the american version, and icarus and assegai have been improved slightly. Also, sometimes in the american version when you slightly clip a wall, you come to a complete stop, but in the japanese version, you do not. Also, some of the turbo scraping is gone

  16. #156
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    20 changes, really is better than the original, in 2000 i didn't buy this version because i thought it is not very different than the original, but i was wrong. I see is not only the "classic" tracks the only change. If it is not very hard to find someone in ebay, i will buy it.

  17. #157
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    Year old bump, The SE had steering wheel support. The original and 2097 featured this as well (As well as Fusion, HD, Pulse PS2 v.), but oddly WO3 was left out. But they put it back in the SE version.

  18. #158
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    Quote Originally Posted by seek View Post
    17 - Weapon pads grey-out for a second after use (in W3O you had to judge for yourself if they were active)
    You don't have to "judge for yourself"; the pads stop flashing yellow.

  19. #159
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    All wipeout 3 versions have wheel support (negcon mode) wipeout 1,xl 3 and fusion have this feature for negcon. Only wipeout 3 could use a wheel based on dual shock mode though (which was worse anyway)

  20. #160
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    Seek hasn't logged in since 2008. Would any moderators be interested in updating the original post?
    Last edited by Dan Locke; 5th January 2011 at 03:11 AM.

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