I got messaged that R8 games didn't want to have a clash [release wise] with Cyberpunk, hence they were holding off releasing PACER.

The very next day I got PM saying cryptically 'Something has changed' 'Can you guess'?.......I did a bit of searching and found that Cyberpunk had just announced that it was being put back 5 months to a Sept release.[I guess they want a fine tune it for PS5 release], which if rumors are true, the PS5 will now have a OCT release.

https://www.t3.com/au/news/discredit...aystation-info

SO, ATM, and ONLY dependent on the submissions and acceptance of both Sony & Microsoft, re granting a Gold Pass OK to publish on their consoles, PACER intends to now release in April. FINALLY !

That's coming from the horses mouth, although not ATM officially made public on their website of discussion forum.

Here are a few things that I know that I can reveal about PACER.

PACER will be a FULL game from the start, any DLC will be only things like craft skins, you won't be asked to buy DLC for new tracks, or anything that would grant a player a advantage over a player without that DLC as R8 deems that practice divides the players base, which because PACER will be a 'Cross-Play' game, would triple the complication of things.

Why anybody would want more tracks anyway is beyond me.
PACER will have 14 tracks, all bare one playable in both Reversed/Mirrored/Day/Night, and a combo of all 4, so basically 80+ track variations.

R8 have employed 3rd party servers, and a specialist company to take care of all game records [they know the NOT KEEPING of records up to date, and un-corrupted, defeats the purpose of a racing game, and loses players, as the challenge to better your times is pointless.

Those that asked if a DEMO version will be made available, the answer is NO.
I was told that only around 20 people actually downloaded the Formula Fusion Demo, so R8 have deemed it a waste of time.... Even though FF/ PACER has never before been released on the PS4/Xbox, R8's thinking stays the same regarding this.....Besides, SONY are apparently extremely picky on who they allow a demo version of a game to be made available at the PStore.

SAD news regarding the much loved 'Players Met' Function being made operational with PACER.
I've batted HARD to have this included, as I know WOHD/FURY on the PS3 got a LOT of the community happening, it's how a lot of us met
After many conversations, R8 could also see the value of having it working within PACER.
Well I have been told they have tried, but there is a problem with the PS4 development kit that, during testing, they can't get it to work properly, which seems to be a common problem with those few games that do have it running.

I imagine those such problems would be amplified by a order of magnitude, with a game like PACER that had Cross-Play.
It was hinted that due to this use of a 'External 3rd party server' R8 might be able to do a work around, so a 'Un-offical' as we know it, 'Players Met' function might be able to be implemented....Here's hoping.
They are working on it.

Anybody with any questions just post below.
I'll try to answer them if I can.......Fast forward to April YAY !