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Thread: Omega Pack VR, your thought's so far

  1. #21
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    Quote Originally Posted by chri5 View Post
    What camera mode are you all using? I felt too sick and had to cut my session short.
    Hey, if the game is making you sick I recommend you read my post here. I hope it helps: http://www.wipeoutzone.com/forum/sho...531#post254531

  2. #22
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    Oct 2006
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    blackwiggle
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    Some tracks seem easier to get to grips in VR mode than others.
    As you mentioned, once up in the air, it's a guesstimate at best where you are going to land...... I tried Chenghou forward at Phantom speed V's Elite....wasn't fun..bouncing around the long banked left turn and not being able to see where the mines and Bomb that I was getting the Audio alert about led to my quick demise.

    I haven't been able to play in VR mode as much as I would like, despite trying, only because incessant heat here in Sydney [It supposed to be Autumn, enough with the 30c+ Temps already ] my VR helmet either steams up, or I get beads of sweat on the lenses, either way I can't see where I'm going......I've also given up trying to wear specs under the VR helmet, partially because they steam up as well, and they are just too uncomfortable to wear under the helmet.

    I think when my helmet is out of warranty I might mod it with a sort of mesh instead of the vinyl padding that sits against your forehead, get some airflow happening, likewise change the rubber around the bridge of the nose piece with some Black material.....the Helmet is just a sweat box if you live in a hot humid climate.

  3. #23
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    Mar 2013
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    Germany, North-Rhine Westphalia
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    JonnydotB
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    I'm getting the hang - stomach-wise - of the "soft" settings with locked to track. So I may try the real deal later. Issue is just that I generally am not having a lot of time. Being in Formula Student and being, well, a student...

  4. #24
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    mannjon
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    Actually I've been curious about something.

    For those of you that don't get sick (myself included) do you use the cockpit view or the pilot view? I really love the realism of the pilot view, but I can't do things like chain rolls together. Does anyone else use cockpit view for the same reason?

  5. #25
    Join Date
    Oct 2004
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    Auckland, New Zealand
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    NZLion
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    I don't get sick on cockpit view at all - I can play for hours at a time... but on pilot I feel queasy after just one race.
    I wouldn't be surprised if this more indicative of my lack of skill, but my ability as a pilot seems to be unaffected by which of those I use. I just feel like crap after racing in pilot view.

  6. #26
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    Sep 2006
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    Sheffield
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    Quote Originally Posted by crabcreature View Post
    Hey, if the game is making you sick I recommend you read my post here. I hope it helps: http://www.wipeoutzone.com/forum/sho...531#post254531
    Hey thanks! Yes I agree. I've not been back on Wipeout (will do eventually) I have been playing Rez and Battle Zone which have less dramatic motion.

  7. #27
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    I also prefer locked to cockpit mode. Locked to pilot feels more intense and is fun for a few races, but in cockpit lock I can play for hours and my racing lines are greatly improved. Also, trying to correct your flight path while barrel rolling is almost impossible when locked to pilot.

  8. #28
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    Feb 2002
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    I like track view because the ship still tilts, which it doesnt do in cockpit. They are not too much different though in play feel. In pilot, I can just sit there and turn slowly and feel sick. Im not sure what the difference is just turning vs track view. It seems like things blur as soon as I move a little and my eyes are trying to focus maybe?

  9. #29
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    Glad to hear it isn't just me. Cockpit has seriously helped me shatter some WOHD records, mainly because you can better align for things like loops and your exit angles on turns, but I still feel like I'm missing some of the experience by not going pilot mode, but my thirst for better lap times had me stuck in cockpit.

    Maybe I should train or something. Muscle memory can only do so much on chain rolls. The short cuts were hard at first, but I realized I could just look down to correct my mid air angle. Can't do that with pilot.

  10. #30
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    Sep 2014
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    LevitatingFatMan/LsDre86
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    I think they did a marvelous job bringing this into VR. Racing lines are easier while some barrel rolls and being airborne is harder. Overal l feel lm a bit faster in vr because it feels slightly slower as said before. I play with locked to track. Not because l get sick from pilot view, but lm just seriously slower because rolls are very hard and disorienting.

    I'm having tons of fun with vr, it's like l'm living the Wipeouts! :-D

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