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Thread: 2048 sol vr

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  1. #1
    Join Date
    Feb 2002
    Posts
    3,447

    Default 2048 sol vr

    Did this make anyone else almost throw up? My son and I almost did because we insisted on continuing to play.

  2. #2
    Join Date
    Aug 2008
    Location
    Sweden
    Timezone
    GMT + 1
    PSN ID
    MrOrbital
    Posts
    373

    Default

    I haven't tried Sol yet but I'm having some problem with motion sickness for sure. I tried pilot fixed camera for one race and that made me seriously ill. Won't try that again. Need to get used to take some more breaks, at least once every hour.

  3. #3
    Join Date
    Feb 2012
    Location
    Adelaide, Australia
    Timezone
    GMT + 9.5
    PSN ID
    keg11
    Posts
    520

    Default

    The main issue with Sol VR, because the track is going in all sorts of directions (horiz and vert), you find yourself looking at all sorts of directions! And the drop at the end of the 1st shortcut is QUITE A DROP!

    Still, it's an awesome challenge! 😁

  4. #4
    Join Date
    Feb 2002
    Posts
    3,447

    Default

    Altima was tough on the stomach as well, all those quick turns.

  5. #5

    Default

    Honestly, no. It's one of the most comfortable VR games I've played and I play with the camera locked to the pilot. The closet I've got is a little lightheaded in 2048 zone mode, but it's the kind of lightheaded I really enjoy.

    It's always walking in VR that gets me. That can make me feel really ill.

    If you feel sick, you really are better off taking a break until it passes. You don't want to condition yourself into feeling WipEout + VR = sickness. Are you new to VR or have you been playing for a while?

  6. #6
    Join Date
    Oct 2006
    Location
    Sydney Australia
    Timezone
    GMT + 10
    PSN ID
    blackwiggle
    Posts
    4,114

    Default

    I've found the trick to help stop VR sickness is to make sure you move your head so the surroundings change a small bit, even just a small amount.
    It's the disparity of watching movement of what is on the equivalent of the VR horizon, whilst not moving your head, that causes the motion sickness.

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