Page 1 of 6 12345 ... LastLast
Results 1 to 10 of 55

Thread: attn: Al Sartwell

  1. #1
    Join Date
    Jul 2003
    Location
    Melbourne, Australia
    Timezone
    GMT + 10
    PSN ID
    rejj
    Posts
    187

    Default attn: Al Sartwell

    I highly doubt you got your vector sagarmatha time trial time with a Feisar. I suspect you just forgot to pick the correct craft when submitting the time.
    You might want to fix that.

  2. #2
    Join Date
    Feb 2002
    Location
    USA
    Posts
    361

    Default

    Actually, ever since infox tried to put in the Wipeout XL/2097 tables, the whole WZ tables have gone completely haywire. Times have been duplicated and overwritten all over the place. I wouldn't even worry about any of it (trying to change it might cause even more problems) until the site upgrade is complete.

  3. #3

    Default

    Don't be so sure...Al's capable of some incredible feats. Either he's a mutant with reality/probability-warping powers, or he's a robot sent from the future to kill us all...or at least kick our collective butts at wipEout. Take that, puny mortals.

  4. #4
    Join Date
    Feb 2002
    Location
    Stockholm, Sweden
    Timezone
    GMT -8
    PSN ID
    zargz
    Posts
    2,147

    Default

    Quote Originally Posted by Wiseman
    Actually, ever since infox tried to put in the Wipeout XL/2097 tables, the whole WZ tables have gone completely haywire. Times have been duplicated and overwritten all over the place. I wouldn't even worry about any of it (trying to change it might cause even more problems) until the site upgrade is complete.
    is the data stored somewhere for the time beeng or will we upload all our times again?
    I mean when the upgrade is done .. ( '_' ? )

  5. #5
    Join Date
    Feb 2002
    Location
    florida
    Posts
    9,850

    Default

    .
    i hope we still have all the times and haven't accidentally wiped any memory cards. i did that once back in my early days here and had to work for a week to get them back. and that was only vector class races and at a rather low standard of performance. it would take a lot longer now
    .

  6. #6
    Join Date
    Feb 2002
    Location
    Scotland
    PSN ID
    infoxicated
    Posts
    5,635

    Default

    The data is all still there, it's just that something has gone a little wahoo with the way it's being retrieved from the database.

    In the new version of the site I have completely re-done all the database code and it works fine. Sorry it's taking so long, but I mis-judged the effort needed for all the changes I'm making to the time-update pages.

  7. #7
    Join Date
    Feb 2002
    Location
    florida
    Posts
    9,850

    Default

    .
    the code for the tables always did seem to be a huge can of worms just waiting for the lid to come off :O
    .

  8. #8
    Join Date
    Feb 2002
    Location
    Scotland
    PSN ID
    infoxicated
    Posts
    5,635

    Default

    Well... I took it off and it turned out to be a bottomless can! :

    Now working on a Ghostbusters style containment field solution that'll keep those worms from mischief

  9. #9

    Default

    Remember to encase the electron containment field within a positively-charged high-density steel grid. Otherwise all hell will break loose, and we'll be up to our eyeballs in worms.

    ...I need sleep. ops:

  10. #10
    Join Date
    Feb 2002
    Location
    florida
    Posts
    9,850

    Default

    .
    and i need to have food stay inside me for more than 2 hours and to exit as solid instead of as liquid mush. er... TMI

    hm, at least Al only has to read the first post.
    .

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •