Page 4 of 5 FirstFirst 12345 LastLast
Results 31 to 40 of 41

Thread: Omega Collection Platinum Roadblocks

  1. #31
    Join Date
    Jul 2017
    Timezone
    GMT -6
    Posts
    12

    Default

    whelp, I guess it's back to Speed lap to adjust...

    Quote Originally Posted by Doppel View Post
    You don't need to elite pass all A+ challenges to get "Elite Completist". A+ and Prototype challenges don't count towards it, but you'll need to Elite pass all prototype challenges for "Prototype".

    Good news are you only need to elite pass a single race to unlock "Speed Thrills" trophy.

    I think Sol is probably the easiest track to do it. Here's my video and it wasn't stellar by any means. I played it very safe, only taking the last shortcut.

    *video snipped*

    Note that it seems like AG-S Speed is actually the fastest in A+ class despite the stats. You should definitely give that ship a try if you're having problems with AI straight up.
    I actually already got the Speed Thrills trophy (I got Sol as well, but I later nabbed Metro Park by a lucky Missile impact), but I decided to get Elite pass on all the A+ challenges just as a sort of skill milestone achievement. only Prototype Challenge I haven't Elite Passed is the one I haven't unlocked yet, The Pir-hana Prototype.

    I also read on another thread that, apparently, Acceleration is a hidden stat in 2048 for some odd reason, and the AG systems speed has the best, so while it's not the fastest outright, it's able to maintain its top speed, whereas others aren't able to... or, something like that... if it were the case, it would make some sense, in a way.
    Last edited by Unison_Phoenix; 25th July 2017 at 04:31 AM.

  2. #32
    Join Date
    Jan 2011
    Location
    Chicago, IL
    Timezone
    GMT -6
    PSN ID
    BlackReign
    Posts
    109

    Default

    Quote Originally Posted by Unison_Phoenix View Post
    whelp, I guess it's back to Speed lap to adjust...
    Nothing wrong with that. I'm a long time WO player but didn't play 2048 until now (I didn't have or want a Vita). Speed laps helped me learn those track. I still don't know them that well but well enough to have gotten elite passes in the campaign. I'm sure you'll do it too.

  3. #33
    Join Date
    Oct 2013
    Timezone
    GMT -6
    PSN ID
    mannjon
    Posts
    869

    Default

    Actually in A+ (and possibly A) there is much debate about the AG SYS. Apparently is faster than it seems, and pretty much destroys every other ship by comparison on stats. I think the original thread is in the glitches post.

  4. #34
    Join Date
    Jul 2017
    Timezone
    GMT -6
    Posts
    12

    Default

    back again, and this time it's with something I vented about before on the PSN community wall... namely the finer points of the airbrakes.

    I'm currently attempting the Rockway Stadium Zone event with the Qirex Agility, and almost always seem to turn too much with the hairpin right after the jump and i end up dragging along the inside wall before having to scramble for the right angled turn immediately after... I also seem to have difficulties judging the turns so I find myself turning too soon in my attempt to predict it... maybe I'm not in the best frame of mind to attempt this, Altima, or Unity Square... but until I can figure out the more precise aspects of the friggin things, I can't see myself elite passing those events anytime soon.

    also... 2048 Zone challenges are freakishly NASTY compared to the HD ones I've attempted! I mean, sure, the HD tracks are much narrower, but Zone 60 is crazy compared to HD's Zone 25-30 on Elite difficulty...
    Last edited by Unison_Phoenix; 30th July 2017 at 10:24 AM.

  5. #35
    Join Date
    Oct 2013
    Timezone
    GMT -6
    PSN ID
    mannjon
    Posts
    869

    Default

    There was an in depth discussion about this already in a different thread. This thread should provide some tips and details that will make that specific challenge a ton easier. For the turn you describe, you want to get in a rhythm of the right amount of hard braking, sideshift, and then counter balance any variations in your line with another slightly less hard air brake. It's a muscle memory turn.

    http://www.wipeoutzone.com/forum/sho...h-Bad-Reflexes

  6. #36
    Join Date
    Jul 2017
    Timezone
    GMT -6
    Posts
    12

    Default

    I need to start exploring this place a bit more...

    Thanks again.

  7. #37
    Join Date
    Sep 2011
    Location
    Los Angeles, California, United States
    Timezone
    GMT -8
    PSN ID
    Lightbuster88
    Posts
    314

    Default

    Just need 50 kills online if anyone is willing to play Eliminator online.

  8. #38
    Join Date
    Jan 2004
    PSN ID
    skythian
    Posts
    49

    Default

    Finally got Elite Completist. That just leaves grinding to level 50 and the Pirhana prototype for the platinum. Zone wasn't that bad for me. I probably got Elite passes on half of them the first try and had 3 or 4 attempts on Rockaway stadium, which was the hardest zone for me. Thanks a million for the tips in this thread and the reflexes thread, mannjon.

    By FAR the hardest event for me was the damn subway combat challenge. I never want to play eliminator on that track again.

  9. #39
    Join Date
    Jul 2017
    Timezone
    GMT -6
    Posts
    12

    Default

    HAH, i got very lucky with that one... went Auricom Prototype to minimize the weapons wasted on absorbing, and for whatever reason, got Plasma a LOT... even with that stoke of luck, I still only had a few seconds remaining on the clock when I Elite Passed it.

    although, personally, I don't find combat events in 2048 as challenging compared to HD's... i mean, weapon system is not really given any tweaks, so there's little incentive to make any laps, at least with HD's Eliminator, there's a good reason to keep making laps.
    Last edited by Unison_Phoenix; 13th August 2017 at 09:09 AM.

  10. #40
    Join Date
    Jan 2004
    PSN ID
    skythian
    Posts
    49

    Default

    Quote Originally Posted by Unison_Phoenix View Post
    HAH, i got very lucky with that one... went Auricom Prototype to minimize the weapons wasted on absorbing, and for whatever reason, got Plasma a LOT... even with that stoke of luck, I still only had a few seconds remaining on the clock when I Elite Passed it.

    although, personally, I don't find combat events in 2048 as challenging compared to HD's... i mean, weapon system is not really given any tweaks, so there's little incentive to make any laps, at least with HD's Eliminator, there's a good reason to keep making laps.
    Oh I have to disagree. I thought the HD combat challenges were stupidly easy. I would get a few laps and then just park at the straight and launch rockets at people while facing the opposite direction. 2048 combat was pretty easy too, up until the Subway and Altima events...

    You're totally right about the zone events though. 2048 zone is no joke.

    For those that are trying to reach level 50, this is touched on in the other thread but if you're at around level 46 (I had just gotten 46 after Elite Completist), you'll need roughly 200,000 XP to get level 50. This is about 3.5 hours of the Sol glitch.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •