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Thread: Omega Collection Platinum Roadblocks

  1. #21
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    JFthebestJan
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    Quote Originally Posted by skythian View Post
    ...This race is awful. Any other tips? I've tried the Qirex prototype, but I always seem to score better with the Qirex fighter. I have been choosing left at all the forks. Gotten in the 90s several times but I can't break 100.
    Seriously, use AURICOM prototype, it's the best Eliminator ship imho. Stay in the middle of the action and just spam weapons whenever possible. It doesn't matter, how many times you die. It'll still take some tries, but ultimately you'll succeed.

  2. #22
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    BlackReign
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    Quote Originally Posted by skythian View Post
    Yeah, I can't beat this either. I've spent over 4 hours on it now over the course of 3 evenings. Seriously contemplating giving up on the platinum because of this. This race is awful. Any other tips? I've tried the Qirex prototype, but I always seem to score better with the Qirex fighter. I have been choosing left at all the forks. Gotten in the 90s several times but I can't break 100.
    I used the Qirex fighter and spammed weapons. I stayed with the pack. If I found myself too far away I just raced until I caught up with most of the AI racers. If you get quakes maximize the damage it does by using it when everyone is clumped up preferably near the end of a lap when their health is low.

  3. #23
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    skythian
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    Quote Originally Posted by BlackReign View Post
    I used the Qirex fighter and spammed weapons. I stayed with the pack. If I found myself too far away I just raced until I caught up with most of the AI racers. If you get quakes maximize the damage it does by using it when everyone is clumped up preferably near the end of a lap when their health is low.
    You had quakes in this race? I have never gotten one. Just checked the menu and it looks like quakes aren't available (although it also says mines ARE available in this race... and I've also never gotten those, only bombs).

    - - - Updated - - -

    Quote Originally Posted by JFthebestJan View Post
    Seriously, use AURICOM prototype, it's the best Eliminator ship imho. Stay in the middle of the action and just spam weapons whenever possible. It doesn't matter, how many times you die. It'll still take some tries, but ultimately you'll succeed.
    I'll give this a try. Thanks.

    - - - Updated - - -

    And the Auricom prototype was the answer! Took about 20 minutes of trying after I switched over to it. After averaging in the 80s I finally got a race with 119 points. Thanks for the tips!!!

  4. #24
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    The only problem with the Auricom Prototype is that it is slow. If you fall behind, you won't likely catch up to the other ships, and those ships you can catch will have just respawned (meaning full energy). I would almost say to avoid the Auricom due to speed. I personally had problems with this race too, but I eventually beat it with the Qirex Fighter.

    The trick is to make good use of the narrow straights and plasma bolts. I also clogged the choke points where the track sections reconnect after a split with bombs. Past that it is a lot of luck with pickups.

  5. #25
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    Quote Originally Posted by mannjon View Post
    The only problem with the Auricom Prototype is that it is slow. If you fall behind, you won't likely catch up to the other ships, and those ships you can catch will have just respawned (meaning full energy). I would almost say to avoid the Auricom due to speed. I personally had problems with this race too, but I eventually beat it with the Qirex Fighter.

    The trick is to make good use of the narrow straights and plasma bolts. I also clogged the choke points where the track sections reconnect after a split with bombs. Past that it is a lot of luck with pickups.
    The lack of speed wasn't a big deal for me since the field is so slow in combat events anyway. Plus, the time savings from not slowing down after being hit is more than worth the speed deficiency. That was the key for me. I was just losing too much time in the Qirex from getting hit and slowing down (or having a plasma get knocked off alignment because someone nailed me with a rocket right before the shot went off).

  6. #26
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    So you got the elite pass? Great news!

  7. #27
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    Yep, just missing zone events now. I have 5 more to go. We'll see if my old man reflexes are up to the challenge.

  8. #28
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    despite being someone who's not quite mastered the art with the air brakes (I'm a bit prone to turning too sharply and hitting inside), I'm at least able to navigate some courses, like Empire Climb on A+... where i start having problems is dealing with the AI straight up... I've seen Hellfire manage to stay ahead of the pack in his A+ videos, so it's certainly possible.

    I dunno, what's a good mentality with getting past the Elite AI on the A+ challenges... or, in general?

  9. #29
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    You don't need to elite pass all A+ challenges to get "Elite Completist". A+ and Prototype challenges don't count towards it, but you'll need to Elite pass all prototype challenges for "Prototype".

    Good news are you only need to elite pass a single race to unlock "Speed Thrills" trophy.

    I think Sol is probably the easiest track to do it. Here's my video and it wasn't stellar by any means. I played it very safe, only taking the last shortcut.




    Note that it seems like AG-S Speed is actually the fastest in A+ class despite the stats. You should definitely give that ship a try if you're having problems with AI straight up.

  10. #30
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    Quote Originally Posted by Unison_Phoenix View Post
    despite being someone who's not quite mastered the art with the air brakes (I'm a bit prone to turning too sharply and hitting inside), I'm at least able to navigate some courses, like Empire Climb on A+... where i start having problems is dealing with the AI straight up... I've seen Hellfire manage to stay ahead of the pack in his A+ videos, so it's certainly possible.

    I dunno, what's a good mentality with getting past the Elite AI on the A+ challenges... or, in general?
    Keep your lines tight and efficient as possible. Learn the skill cuts and use them as much as possible. Do barrel rolls whenever it's obvious to do them. If you learn some of the other track short cuts (not skill cuts) like going off the right side of the track on Sol right before that big drop, etc, you'll have an edge over the AI. I'd also use either AG speed or the Feisar prototype. The AI kinda cheats by recovering from impacts almost instantly. So the sooner you can get ahead of them the better. Once you get ahead go for the green pads. If you do all this you should be able to pass them all in the first couple laps or so. Then it's just a matter of hanging on to the lead.

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