Thinking about it, when you disect what actually makes an every-day racing spectator sport, or any kind of sport for that matter, it's actually really interesting to think how it would apply to Wipeout, because WO is so COMPLETELY different.

Take this as an example; as soon as luck becomes a defining factor in the outcome of a competition people would lose interest. It has to always be about raw talent. For this reason you couldn't use all the weapons in competative Wipeout. If 2 players hit the same amount of weapon pads and one guy gets 10 turbos and the other get's 10 shields, it would lose it's credibility as a competition. "Okay, so why not clean races?" I hear you say. Well, personally I don't think that would work either. The danger of a collision is one of the most interesting parts of any motor sport, and as well as that you'd lose a huge, huge part of what makes WO what it is if you were to take that away.

How you'd structure WO as an eSport so it's exciting, competative, and fair all at once wouldn't be easy.