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Thread: Ideas for an Omega Collection expansion

  1. #61
    Join Date
    Oct 2013
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    mannjon
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    Quote Originally Posted by GBalao888 View Post
    Possible stats for the Tigron Fury:
    Speed: 100
    Thrust: 80
    Handling: 80
    Shield: 80
    Total Base Stat: 340/400

    Possible stats for the Van-Uber Fury:
    Speed: 90
    Thrust: 95
    Handling: 100
    Shield: 70
    Total Base Stat: 355/400
    That's way too generous on the stats... The Tigron would nerf EVERY ship.

    Fury Icaras is the closest competition:
    Speed: 100 =
    Thrust: 75 <
    Handling: 75 <
    Shield: 60 <<

    Your Van-Uber would pretty much nerf everything too, with the closest comparison being Harimau:
    Speed: 90 =
    Thrust: 75 <
    Handling: 90 <
    Shield: 70 =

    Those ships would completely unbalance the game. Van Uber was historically very flimsy. Tigron was historically bad at handling. Presently, Tigron is a good niche role between Icaras and Piranha for the 100 speed stat ships, and Van Uber is kind of a mix in between Feisar/AG Systems and Harimau.

  2. #62
    Join Date
    Oct 2012
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    feisar_2097
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    i agree, van uber is too powerful

    tigron is much better handling than piranha for sure, although icaras is better imo

  3. #63
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    Apr 2017
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    Manhandz69
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    [QUOTE

    tigron is much better handling than piranha for sure, although icaras is better imo[/QUOTE]

    Thats exactly how we designed it to be.

  4. #64
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    mannjon
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    I tell you what we need: a reward for beating each campaign's ecl gold medal challenge. Like a special ship skin. Gold maybe? Or to be less tacky maybe a solid white ship once you beat platinum?

    It would also be fun to have a ship you earn with perfect stats for race box only as a platinum reward. Really the platinum reward is the piranha prototype because it takes so long to unlock.

  5. #65
    Join Date
    Jul 2016
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    Poland
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    Revolucion070
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    Solid white skin would be perfect. Just so minimalistic, just so clean.

  6. #66
    Join Date
    May 2012
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    Racing Circuits:
    Firestar (WO1)
    Valparaiso (2097)
    Velocitar (WO64)
    Mega Mall (WO3)
    Florian Heights (WOF)

    Music:
    CoLD SToRAGE - Cold Comfort
    Future Sound of London - Landmass
    Sasha - Xpander

  7. #67
    Join Date
    Oct 2006
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    Paris/Hobart
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    427

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    Forget all the other circuits, we need Paris Hair:

    https://www.youtube.com/watch?v=c_3ec1Ah7EY

  8. #68
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    mannjon
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    Another neat addition would be bringing back super weapons, or have prototype ships for HD that each play to their skills (but different from the 204. Some ideas:

    •Tigron would be unmoveable (like Auricom prototype) and is immune to cannon damage
    •Van Uber would get double the afterburner time for turbos, cannot be targeted with lock weapons (missile and leech beam)
    •Feisar could get the ability to double sideshift (SS two times in a row, back to back), sideshifts restore 3% energy
    •Piranha could maybe go 15% faster than the max speed possible when at full energy, and 5% faster when above 50% energy
    •Icaras barrel rolls cost 1/2 the energy for a successfull BR but twice the energy for a failed one, but can only use defensive weapons
    •AG SYS get automatic boost start at start of race, and gets the effect of a barrel roll boost each time you brake above 50% on a turn on the next straight,
    •Triakis does double damage for collisions (and is immune to collision damage), but can only use offensive weapons, immune to plasma bolts
    •Goteki gets an extra 5% speed increase from turbo pads and does an extra 5% damage with all weapons, is immune to missiles
    •EGX regains 3% energy back for each second it isn't damaged (BR's excluded), can't absorb weapons for energy, but instead becomes a shield (like eliminator)
    •Auricom has varying stats for handling related to energy, lower the energy, higher the handling, once per race, instead of being eliminated it regains 50% energy
    •Qirex does 10% extra weapon damage, and is unaffected by bombs and mines but cannot use shields, can lock two missiles at once
    •Assegai gets a 2 second autopilot effect for any offensive weapon absorbed, but only gets 1/2 the energy back when absorbing any weapon
    •Harimau gets 15% energy back for each turbo barrel roll, and gets 7.5% energy back for each chained roll, but regular singular rolls cost 20% shields

    Thoughts?

  9. #69
    Join Date
    Nov 2015
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    Beuzer0
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    I may have already talked about it here, but I always wanted to have the ability to change the lap count in Racebox.
    I actually never understood why it's possible to do longer races only in online mode... 2048 has some special events with longer races and that gives an "endurance" feel to it and i would love to be able to do the same with HD Fury.

  10. #70

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    Quote Originally Posted by Mooney View Post
    Thats exactly how we designed it to be.
    So you designed it around an overpowered ship to begin with.
    If you take a look at all the record times set with Icaras, it is kind of boring.
    Icaras with its good maneuverability should never had 100 speed. 95 at max.
    And I agree that Tigron is a little less OP, but there is still no good reason to pick any other ship except Icaras, at least on the first 3 speed classes.
    It is still a brilliant game and I am not forced to pick one of those ships.
    It is still a shame that with an overall great balance those two ships stand out.

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