Page 5 of 18 FirstFirst 12345678915 ... LastLast
Results 41 to 50 of 177

Thread: OMEGA COLLECTION - Glitches and Troubleshooting Report Page

  1. #41
    Join Date
    Feb 2017
    Location
    Sunny Scunny, UKland
    PSN ID
    Kazzy-Mac
    Posts
    76

    Default

    A glitch I've noticed whilst playing (read: spamming) combat events.

    When there's a -lot- going on on screen, fired weapons sometimes appear invisible. Most noticeably it's causing invisible plasma bolts and missiles, although the charge effect for the plasma still plays and the spiral trail effect of the missile still shows up too. The weapons themselves still work, but just turn invisible. Sometimes when firing rockets only the central rocket is visible too (I assume the left and right rockets are still there).

    This is really easy to reproduce when playing Combat on Downtown due to the abundance of triple-stacked weapon pads on multiple parts of the circuit.



    I've also noticed that being hit by a quake whilst going over a pad means you don't pick it up (probably being too high from the track) despite the graphics of the pad raising up with the track. Not sure if intentional or not.

  2. #42
    Join Date
    Oct 2013
    Timezone
    GMT -6
    PSN ID
    mannjon
    Posts
    869

    Default Missing Badges???

    After racing a ton online, I've come to the conclusion that the dev team removed a few of the badges. Despite winning multiple races by 10 seconds as a green racer, and after winning 2 5 race tournaments, I'm almost positive they got rid of "Time to Spare" and "Unbeatable." If someone else has these badges, let me know as this might just be a glitch.

    Can anyone confirm this?

    Also, what is up with the ship placement in tournaments? Is that now random? It used to be that the order for the next race was determined by the placing on the previous race (only inverted so the winner didn't start out in first). I've won a race and then started out first the next race, which seemed kind of unfair to newcomers and close matches alike. Can anyone confirm that this was also changed?

  3. #43
    Join Date
    Oct 2012
    PSN ID
    feisar_2097
    Posts
    434

    Default

    Time to spare is still in, i have 19 of them

    but some of them are more glitched than ever

    come back king doesnt work anymore
    pristine also dont work, done this many times in pure racing mode and nothing happend. a friend said he got pristine in 2048 after he destroyed himself lol
    unbeatable is also glitched yes, i still havnt got it after 4 tournaments.

    some badges when playing 2048 is completely broken... i got the badge for doing the most damage with zone barriers... like what?

    also for the last part of your post, yes they changed it... but is it still the same during the first race in a tournament? Host always used to start at front before
    Last edited by Racingfan; 9th June 2017 at 04:27 AM.

  4. #44
    nu9get Guest

    Default

    rockets on 2048 is only 1 rocket not three Like HD fury

  5. #45
    Join Date
    Jul 2009
    Location
    Russia, Moscow
    Timezone
    GMT + 3
    PSN ID
    chalovak
    Posts
    199

    Default

    @nu9get, it's not a but, it's a specific ships' restriction. It applies generally - if i'm not mistaken - to Speed type of ships. Fighter ships have 3 rockets as usual.

  6. #46
    Join Date
    Feb 2017
    Location
    Sunny Scunny, UKland
    PSN ID
    Kazzy-Mac
    Posts
    76

    Default

    Yep. Speed class craft only fire one rocket. Agility class craft fire two.

    Fighter ships are also capable of dropping bombs instead of mines. Speed class craft also can't use quake, apparently.

  7. #47
    Join Date
    Apr 2002
    Location
    Leigh-on-Sea, Essex, UK
    PSN ID
    Hellfire_WZ
    Posts
    3,237

    Default

    Yeah, there's weapons restrictions depending on what kind of craft you're piloting

    Speed - One rocket, mines, no quake, no bombs
    Agility - Two rockets, mines, no bombs
    Fighter - Three rockets, bombs, no mines

    Qirex Prototype - Minigun permanently loaded, no other weapons
    Auricom Prototype - As Fighter, but no defensive weapons

  8. #48
    Join Date
    Apr 2002
    Location
    Leigh-on-Sea, Essex, UK
    PSN ID
    Hellfire_WZ
    Posts
    3,237

    Default

    Quote Originally Posted by Racingfan View Post
    unbeatable is also glitched yes, i still havnt got it after 4 tournaments.

    Hmm, Unbeatable was working fine in the beta...

    As this is potentially a bug, I'm going to merge this with the troubleshooting thread

  9. #49
    Join Date
    Jul 2008
    Location
    paris
    Timezone
    GMT + 1
    PSN ID
    leungbok - BADTEST
    Posts
    2,545

    Default

    Don't know if it's a glitch but i can't see beyond 100th place on leaderboards

  10. #50
    Join Date
    Oct 2006
    Location
    Sydney Australia
    Timezone
    GMT + 10
    PSN ID
    blackwiggle
    Posts
    3,862

    Default

    That was a limit on the Beta as well.
    But the Beta Auto disabled, so no idea what's happening with your problem, I can see a lot more than that on the installed full version
    I deleted my BETA

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •