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Thread: Wipeout 1 and 2 models needed or extractor tools

  1. #1
    Join Date
    May 2016
    Location
    Europe
    Posts
    10

    Default Wipeout 1 and 2 models needed or extractor tools

    Hi, iŽm making the wipeout 1 and 2 in single one pack in unity, but i have not the original track models and ships.
    I know there is a Wipeout Model (psx) viewer in web, but thereŽisnt any tools for models extraction and textures from this games as far i know.
    http://phoboslab.org/log/2015/04/rev...ng-wipeout-psx

    So far i have hover ship working, player controller , AI Hovering , and some weapons done like so far, Missile, Mines and Rockets done, more to come.

    Hope in the future see tools for the wipeout 1 and 2. To continued the make in unity version and better of course


    Shot 1.png
    Last edited by wipetuga; 16th April 2017 at 11:48 AM.

  2. #2
    Join Date
    Apr 2010
    PSN ID
    Xpand122
    Posts
    1,528

  3. #3
    Join Date
    May 2016
    Location
    Europe
    Posts
    10

    Default

    Tks, i will try.

  4. #4
    Join Date
    Feb 2002
    Location
    Toulouse, France
    Posts
    541

    Default

    You may find useful information here too:

    http://www.wipeoutzone.com/forum/sho...mages-allowed)

  5. #5
    Join Date
    May 2016
    Location
    Europe
    Posts
    10

    Default

    Sorry i not have permission to access this page
    Last edited by Hellfire_WZ; 20th April 2017 at 03:01 PM. Reason: No need to quote posts immediately before your own

  6. #6
    Join Date
    Mar 2002
    Location
    Central Scotland
    PSN ID
    stin_wz, PS3 , Vita and PS4
    Posts
    3,720

    Default

    one more post then you will get access

    hope you will succeed on your project.

    stevie

  7. #7
    Join Date
    May 2016
    Location
    Europe
    Posts
    10

    Default

    Tks
    I guess

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