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Thread: General Discussion

  1. #11
    Join Date
    Jul 2012
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    Perth, Australia
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    theconzio
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    Release date: June 1


  2. #12
    Join Date
    Oct 2006
    Location
    Sydney Australia
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    blackwiggle
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    Either they used some old footage, or they have reinstated the headlights back for the craft when on the night time version of the circuits.
    It will be interesting to see what the final version ends up like, it still needed a bit of work IMHO, especially regarding the weapons.

    It will give me a break form the Omega Pack Beta anyway, I'll see if I can finish FF Campaign before the Omega Pack is released.

    It will be bloody awesome if they add flight stick/steering wheel support, which I see they a seriously considering, I chipped in asked if they were to do so that they made it for sticks/wheels that usable on both PC and PS4, which I think is a pretty reasonable request, and a sensible thing for them to do.....it would sure differentiate FF from wipeout.
    Last edited by blackwiggle; 29th May 2017 at 10:05 AM.

  3. #13
    Join Date
    Jul 2012
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    Perth, Australia
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    theconzio
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    I'd still keep in mind that there won't be a "final version", as they're planning to keep updating the game with new content and features as time goes on. But yes, very excited to see this hit an official release on PC, as well as consoles later this year supposedly.

  4. #14
    Join Date
    Oct 2006
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    Sydney Australia
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    blackwiggle
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    Well that's the beauty of starting a game from scratch and having a open ended way to upgrade the game, it's pretty much limitless to what they can do with Formula Fusion now the basic framework is built.

    With the card system, they can easily allow people to upgrade or change pretty much any facet of craft handling, weapon choices and the way the weapons operate, sure it not quite ready yet, but the potential for the game is huge [and this is what's it's down to, for me at least ]

    I can't wait to try the two new craft chassis.
    Problem with them going full game is that we on the TPP will now have to grind to get enough points to pay for the needed upgrade cards, where we have had free rein to try them all without having to do that.

  5. #15
    Join Date
    Sep 2013
    Location
    Italy - Rome
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    DIXI200
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    177

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    I will divide my Mac to insert a PC part, and I hope I have the requirements to play in FF and other AG games. I participated in his release, but I have never tried and now it seems much better. Congratulations for a great job.

  6. #16
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    Oct 2006
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    blackwiggle
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    Twenty, Twenty, Four Hours to Go !

  7. #17
    Join Date
    Jul 2012
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    Perth, Australia
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    theconzio
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    Hey Blackwiggle, looks like we're in the credits

    v4JkLGG.jpg

  8. #18
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    Jul 2012
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    Perth, Australia
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    theconzio
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    Latest update


  9. #19
    Join Date
    Jun 2017
    Location
    Honolulu, Hawaii
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    GMT -10
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    Riamusama
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    24

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    Very nice. I'm glad I heard about this game recently, my Steam collection was lacking a fun AG racer.

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