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Thread: The future of BallisticNG

  1. #11
    Join Date
    Nov 2009
    Location
    Germany, Ennepe-Ruhr-Kreis
    PSN ID
    Sphereshift
    Posts
    145

    Default

    Sorry, I cannot add much to your question. Before I bought a decent grahics card, I had the Sapphire ATI Radeon HD5450 with 1 GB RAM. It worked, but 60 fps? I highly doubt it - And of course, all the possible effects were turned down. Now I have a GTX 970 and it works like a charme. But okay, even used, it might not be what you look for when you say "cheap-ish".

  2. #12
    Join Date
    Feb 2002
    Location
    004969
    PSN ID
    Thorinx
    Posts
    934

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    I love BNG since I first found out about it (at least going back to 2016) and I'm also glad I kept different versions in a backup, as a few old track layouts+environments were over-improved for my taste, and I miss the older prototype tracks.

    In general the outcome nowadays is amazing:
    • Controlling the crafts just feels like in Wip3out: floaty, but smooth.
    • So many different tracks, and each one has so many details.
    • So many different crafts.
    • Much improved controller support over the years - even with Win7 I'm able to use a PS3 pad (yes, consider both to be antique).
    • Even the music is much better than it needs to be for a somewhat free game.
    • Technically no installation is needed (but Steam is needed to download it).
    I'm running it smoothly on an NVIDIA GeForce GTX 770 (GPU) with Intel Core i5-4570 3.20 GHz (4 core CPU; 6 years old PC). Tried to run it on Intel Graphics Media Accelerator 3600 (GPU) with Intel Atom N2600 1,60 GHz (4 core CPU; 8 years old netbook) and the race was in slowmotion, impossible to play.

    I'm amazed by the speed but never got talent for mastering it. When in older games Rapier class is enough for me and more speed just kills my fun BNG increases the top speed even more, which gets me stuck in campaign mode sooner or later. But then again I'm no fan of analog sticks on a pad, so I guess it's partly my own fault. Why nothing like the neGcon has ever evolved for PC is beyond my understanding - that controller feels so much right for racing.

    I strongly encourage everyone to at least trying out BallisticNG - even if you tried it in the past: try it again nowadays.

  3. #13
    Join Date
    Feb 2002
    Posts
    3,438

    Default

    I used a Negcon when I was playing it, Awesome gameplay

  4. #14
    Join Date
    Mar 2009
    Location
    United Kingdom
    PSN ID
    MrSmadSmartAlex
    Posts
    974

    Default

    I didn't even think of trying it with a Negcon. Must be amazing! Was it one of your DIY project Negcons or a stock one with a USB adapter?

  5. #15
    Join Date
    May 2009
    Location
    Boone, NC, USA
    Timezone
    GMT -5
    Posts
    55

    Default

    Quote Originally Posted by JABBERJAW View Post
    I used a Negcon when I was playing it, Awesome gameplay
    How'd you use a Negcon. The Raphnet dualshock adapter?

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