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Thread: BallisticNG - WipeoutZone Track Ideas

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  1. #11
    Join Date
    Sep 2016
    Posts
    39

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    Yeah. Maceno Reef was a Vostok Reef-styled track, built almost entirely inside underwater tubes, with only the starting grid being overwater. It was shorter than on the average, but rather tricky to navigate. It was barebones in environment though, with zero scenery around it. Still, I have no idea why it was removed between v0.5 and v0.6.

    If you want to be more up to date with the game's development, get to our Discord channel (bigsnake provided the link in the first post of the main BNG thread). We are discussing track design, liveries overhaul, some new features to be made etc. on day-to-day basis.
    Last edited by shotfan; 21st December 2016 at 03:51 PM.

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