Results 1 to 10 of 11

Thread: BallisticNG - WipeoutZone Track Ideas

Threaded View

  1. #1
    Join Date
    Dec 2012
    Location
    England
    PSN ID
    bigsnake009
    Posts
    298

    Default BallisticNG - WipeoutZone Track Ideas

    Me and Xpand are going to be working on a "WipeoutZone" track that incorporates the most memorable elements of Wipeout tracks from the whole series into one thing. The questionnaire is now closed, thanks to those who answered!

    The track is going to be incorporated into a show room styled thing of sorts, the idea we currently have is that you'll have each section of track with their respective environments fully recreated with tunnels that connect between the different sections.
    Last edited by bigsnake; 29th April 2016 at 06:07 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •