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Thread: BallisticNG - Mod sharing thread

  1. #1
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    Default BallisticNG - Mod sharing thread

    Share your mods here! To share tracks and ships you can find the appropriate .ship and .trksn files in the MyTracks and MyShips folder, to share sounds you're going to want to archive your sounds folder and share that. If you share a track then also make sure you include the .VCM file, this contains the lighting for the track.

    If you are running the Steam version of the game then all of this is handled for you, you just need to use the workshop uploader included in the mod tools.

    Links:
    Steam Workshop

    Documentation:
    Custom Ships List
    Track Editor Guide
    Ship Editor Guide

    There's also an IndieDB page here that you can upload stuff to - http://www.indiedb.com/games/ballisticng/addons

    Created Mods
    Ships
    Xpands' Barracuda Prototype
    Xpands' Hackers/Wipeout cover art ships
    Meg.A.Bytes' Nullcer

    Audio Packs
    GGeeks' alternative track intros
    Last edited by bigsnake; 24th June 2016 at 01:51 PM.

  2. #2
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    Does the checkpoint sound go up in pitch as you run out of time like it does in 2097/XL and 3?

  3. #3
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    Yeah it does, the pitch starts lower and increases until it's back at the original pitch.

  4. #4
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    Default

    Last edited by Xpand; 22nd April 2016 at 11:06 AM.

  5. #5
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    Where's the cockpit on that beast?

  6. #6
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    It's like Tenrai's and the final Barracuda's, only white. You can see the canopy where it has darker panels.

  7. #7
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    Oh, so it's something like the COFFIN system used in Ace Combat? Now I've understood Tenrai's canopy.
    EDIT:
    So, I made some stuff too.I've got the hang of the UV mapping so I made the AGS and Feisar fury ships in the game. They come with the models if anyone wants to correct anything(the stats are not accurate)
    http://www.mediafire.com/download/1b..._and_FEISAR.7z
    Last edited by Rafeku; 22nd April 2016 at 01:24 AM.

  8. #8
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    Yea, those are Demonboy's extracted ships. If you've downloaded it from his DeviantArt, you should mention it.
    I've managed to tweak them for .obj and for simple shareability, but never published it. I have it on Sketchfab, with 2048x2048 textures, transparency, emission maps and everything, but I've never published it.
    Last edited by Meg.A.Byte; 22nd April 2016 at 05:18 PM.

  9. #9
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    I think you mean DemonBoy rather than Dreadofmondays.

  10. #10
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    Yeah, I'm sorry. Edited.
    awkward

  11. #11
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    Completely new ship! Introducing Nullcer.

    yZoyqU1.jpg
    NhKWNpm.jpg
    GZAm9dH.jpg
    Here full 3D preview on Sketchfab: https://skfb.ly/NwWt

    I was trying to get close to Xpand's style since it's for BNG and every ship should be in similar style.
    Download file for game coming withing next few hours (after I get some sleep).

  12. #12
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    Default

    Absolutely stunning ship man! blows me away!

  13. #13
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    Quote Originally Posted by Meg.A.Byte View Post
    Yeah, I'm sorry. Edited.
    awkward
    Sorry for the lack of credit. Well I didn't claim it was my own, but at least I edited them to be imported in BNG.

    Completely new ship! Introducing Nullcer.
    Here full 3D preview on Sketchfab: https://skfb.ly/NwWt

    I was trying to get close to Xpand's style since it's for BNG and every ship should be in similar style.
    Download file for game coming withing next few hours (after I get some sleep).
    Nice design! I'm eager to see this in the game!

    Alsi I've made another mod, this time it's a voice mod.
    Last edited by Rafeku; 23rd April 2016 at 04:28 PM.

  14. #14
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    Quote Originally Posted by Rafeku View Post
    Sorry for the lack of credit. Well I didn't claim it was my own, but at least I edited them to be imported in BNG.
    Relax, it's just formal thing. We all probalby know that those models are from him.

    Nice design! I'm eager to see this in the game!
    Yeah, I forgot to edit the post. Here it is:
    http://www.moddb.com/games/ballistic...sticng-nullcer
    bigsnake can add it to the first post if he wants to.
    Edit: Thanks for adding.
    Last edited by Meg.A.Byte; 23rd April 2016 at 05:56 PM.

  15. #15
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    Default

    Added

  16. #16
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    This one was never playable in any Wipeout game, but if you look closely enough you might see where it comes from. (with a few modifications since BnG doesn't support dual thrusters)
    Attachment 10230Attachment 10231Attachment 10232
    3D model view
    https://skfb.ly/NHst
    Last edited by Xpand; 29th April 2016 at 12:55 AM.

  17. #17
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    Sorry for the double post.
    The whole pack is out
    http://www.moddb.com/games/ballistic...artintro-ships

  18. #18
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    Default

    Truly a great work, I follow your videos and you have achieved a great milestone. I have to ask if my Mac can accommodate a PC version to play, otherwise I will have to wait for an exam in the cockpit.

  19. #19
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    Default

    Edit :

    The new sound pack is here !

    IndieDB Link : http://www.indiedb.com/downloads/alt...e-track-intros

    @bigsnake : I'm planning on re-exporting the default and alternative voice with higher volume to address the voice loudness issues (i won't over-do it, i promise ^^)
    Last edited by GGeek; 5th May 2016 at 05:44 AM.

  20. #20
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    Quote Originally Posted by Xpand View Post
    This one was never playable in any Wipeout game, but if you look closely enough you might see where it comes from. (with a few modifications since BnG doesn't support dual thrusters)
    Attachment 10230Attachment 10231Attachment 10232
    3D model view
    https://skfb.ly/NHst
    That's the ship from the cover art of the game.
    You magnificent bastard

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