Back to the main topic now !

Here's a video of what I've been working on lately : animated billboards



Did capture a WO3 footage, identified and wrote the transitions all by hand

OTOH it took quite a bit to get to this as, as I said before I cannot build anims using mouse as that would mean I've included copyrighted content, what would open doors to any copyright holder.

So it's all done by code but since it's a grey area it took time to get to this, I ended up writing a mini framework to generate all things I needed and now that I'm hooked to Unity animation system I should be able to leverage its features. Gave a try to naive approach like blitting texture atlas directly but it eats CPU and did not address other concerns ...

Decided to pause the work on the camera, while it works I'm not satisfied with it, so I'm focusing on other parts and maybe I'll get something better after letting it sleep for some time !