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Thread: WXX-Rebirth : a modern engine for Wipeout 3 Special Edition !

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  1. #1
    Join Date
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    Thumbs up WXX-Rebirth : a modern engine for Wipeout 3 Special Edition !

    UPDATE 7/7/2017

    Due to numerous reasons (mainly the sheer amount of work), the project in its current form is suspended,

    As of today, WXX-Rebirth is becoming OpenWipeout, a library that will provide access to Wipeout 1, 2, 3 SE, 64 (and maybe Fusion) assets, more than 90% of the games assets have been reverse engineered, beside simulation algorithms. For the latter, as times passes the outcome dwindles, because it requires expertise in ASM, IDA, hacking and an indefinite amount of free time (which I don't have) ... but see below.

    I have joined the BallisticNG team, in an endeavour to bring all these games to it, much of the WXX-Rebirth project work will be used, improved and enhanced so nothing was lost in the process, beside some deception (that's life !).

    From now on, stay tuned on BNG channel comms @ Discord where I am now, or its dedicated thread here, to hear about the advancement.



































































































































    OLD README

    Hi !!! After many hours, days and weeks of coding, I'm proud to announce the very first demo for the project.


    Here is the README file along a few screenshots:

    Code:
    ======================================================
    WXX-Rebirth demo version 0.0.1 README (5th April 2016)
    ======================================================
    
    Hello and welcome to the WXX-Rebirth project !
    
    WXX-Rebirth goal is to offer a modern engine for Wipeout 3 Special Edition :)
    
    
    ====================================================
    DISCLAIMER/WARNING/WARRANTY/COPYRIGHT/LICENCE/PIRACY
    ====================================================
    
    WXX-Rebirth DOES NOT contain copyrighted content.
    
    WXX-Rebirth is ONLY an engine that aims to recreate a Wipeout experience, no more.
    
    YOU NEED a LEGITIMATE copy of Wipeout 3 Special Edition, it won't run otherwise.
    
    WXX-Rebirth comes with ABSOLUTELY no warranty.
    
    WXX-Rebirth is NOT affiliated with Wipeout brand, SONY and current copyright holder.
    
    WXX-Rebirth is a FREE project under the terms of a GPL licence (code available soon).
    
    
    ============
    REQUIREMENTS
    ============
    
    - Windows 7 or later
    - a graphics card that supports DirectX 9 or later
    - a LEGITIMATE copy of Wipeout 3 Special Edition
    
    
    =====
    USAGE
    =====
    
    - grab your Wipeout 3 Special Edition CD-ROM
    - copy WIPEOUT3 folder from it next to the demo executable.
    
    
    ==========
    DEMO NOTES
    ==========
    
    As this is the very first release, there are still many many things missings.
    You can access the 22 tracks and 8 ships that are in the original game.
    Ship handling and collisions are still very primitive, as a result you will
    probably have a hard time keeping ship on track : press Backspace to reset it.
    
    See the options for changing track/ship and tweaking a few things.
    
    Etc etc etc ... but expect a lot of improvements over the next weeks :)
    2016-04-05 18_55_11-WXX-Rebirth.Game.png 2016-04-05 18_56_06-WXX-Rebirth.Game.png 2016-04-05 18_56_47-WXX-Rebirth.Game.png


    And if that wasn't clear enough, I'll say it one more time:

    • WXX-Rebirth does not contain copyrighted content
    • WXX-Rebirth is only a game engine aiming to provide a Wipeout experience
    • You must possess a legitimate copy of Wipeout 3 Special Edition, it won't run otherwise



    Download link:

    https://github.com/aybe/WXX-Rebirth/releases/tag/game


    That said, now I'm waiting for:

    • your feedback
    • your suggestions
    • your impressions
    • etc etc etc ...


    There isn't much for now you can do in it, as you'll see, but it's a start !

    Expect many improvements over the next weeks
    Last edited by aybe; 7th July 2017 at 04:05 AM.

  2. #2
    Join Date
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    Hybrid_Divide
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    Default

    *blinks* I was always under the impression that WXX-Rebirth was meant to reproduce WO1 and XL/2097?

    Very confused... Excited, but confused.

  3. #3
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    Default

    Well ... that was the intent before the 'reboot'

    Basically,

    • bigsnake got in touch with me as they managed with Xpand to extract the ships from it, minus some weirdnesses they encountered in the format
    • I then took the opportunity to take a look at Wipeout 3 files
    • now we're at the point that practically everything has been deciphered and is well understood, even those mysteriously missing polygons on track edges; skybox and a few (non-essential) others are unknown though
    • since things were somewhat different in the formats I coded all from scratch, what turned out to be a good thing as I ended up in ~1 month to something much more consistent
    • there are still a few models that are WO1/WOXL-like in the game EXE and now they're using the new pipeline since I've integrated them


    TL;DR : I will probably bake WO1/WOXL (relatively easily) at some point thanks to the new code base, the other way around would have been trickier; and attacking WO3 was a rewarding challenge in its own, too

    Here's an excerpt of what's coming up in next release: track perks

    2016-04-06 21_46_14-Start.png

    And hopefully with full scenery, better handling and better physics !

  4. #4
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    skythian
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    Default

    This is awesome!

  5. #5
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    Default

    Thanks !!!

    I am going to push an update soon, hopefully by this week-end, with many improvements

    There are still a few things I'd like to fix, but physics have greatly improved since last version !

    I'll also try to bake in the full scenery in the mean time, it'll feel more appealing for testers.

  6. #6

    Default

    Impressive. I can just imagine how this will look, this has so much potential... Thanks a lot!

    I'll go get my WO3 CD and try it right now!

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