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Thread: BallisticNG - Screenshots (large images)

  1. #1
    Join Date
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    bigsnake009
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    Default BallisticNG - Screenshots (large images)

    This thread is for posting screenshots in, this is primarily for myself and Dreadofmondays to post what we're working on but if you've got any screenshots you want to post then feel free!
    To get started, here's what I'm currently working on as of creating this post. A WIP image of Ishtar Citadel:


  2. #2
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    Oooh, I LIKE that!

    It has a feel (to me) similar to the remade tracks from W3SE. I dig it.

    Also, I have to say congrats on getting your own forum section here at WZ! It's a small thing, but it shows some due recognition! Well done!

  3. #3
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    ^This. I'm liking the look of this. Ishtar is looking practically done already.
    I'm guessing only a few changes to make until it's working?
    And I've gotta ask about the inspiration for the name... Destiny's Vex Citadel in the Ishtar Sink, by any chance?



    As it's B-NG related screenshots, here's the very first few tweaks to Caliburn for an HD concept.
    Still using Sketchup (it's what I know best xD) and still very minor changes so far, but hopefully it'll come to something the more I chip away at the low-poly surface.
    Caliburn_HD.pngCaliburn_HD_2.png

  4. #4
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    Thane Corrigan: Keep up your work, I really would like to see it in HD style. And what's that peaking behind that Calibrun in that 2nd image? Yeah, and you really should start modeling in Blender (at least), Shketchup is really useless for this kind of stuff. Don't take it bad, just don't be afraid, it will be worth it, you'll see (but only if you try).

  5. #5
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    Xpand122
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    That actually looks pretty cool!

  6. #6
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    Thane that's looking really good, can't wait to see the finished version! Like Meg.A.Byte said you should really learn Blender (or something like Maya or 3DS Max) at some point, the workflow of those applications are much more suited to what you're doing

    Quote Originally Posted by Thane Corrigan View Post
    Ishtar is looking practically done already.
    You can play it right now if you want to give it a run, download to a new build is on the release thread (not announcing it properly just yet because I'm updating it over the next few days).
    Last edited by bigsnake; 20th January 2016 at 05:19 PM.

  7. #7
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    Alright, you got me That's actually a Feisar in the back, used for inspiration. Hidden elsewhere (off-screen) is a Qirex and Piranha.

    I do have Blender installed, although I don't use it much because I have some trouble figuring out the interface.
    I just find Sketchup a little easier to use for precision stuff, and then regret it later on xD

  8. #8
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    You've inspired me to start working on HD versions of Xpand's other ships. Currently working on Tenrai, here's what I've got so far:




  9. #9
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    That's fantastic! Looks like you have the idea down perfectly. Particularly liking the engine grooves and the underside of the nose.

    I'm not exactly sure how to tackle the underside of the twin nose-cone of my own one. There's only instances of pure single, dual or tri-hull designs in HD. So I'm finding the fusion a difficult design to work around, but the challenge is there

  10. #10
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    Guys, don't make me remade the Hyperion I've already have one unfinished project. And the HD Tenrai looks goood! As Thane said, I love those engine grooves.

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