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It's no Wipeout but the beta is good. Very good imo. The controls are a bit different than Wipeout but work well once you get used to them.
Launch trailer: https://www.youtube.com/watch?v=mr_BQyO6MbI
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As a WipEout player I don’t know if I should feel offended or pleased to see this copy of the wip3out intro.
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This doesn't support many controllers except the Xbox ones, even with emulators.
It runs well on a GTX 670 but make sure you don't run out of VRAM otherwise there's a chance it will bluescreen on you. On a 2GB card like mine with everything maxed out, despite running well, this WILL happen.
The difficulty curve is unfortunately all over the place, with many events being relatively easy to complete with gold and others being very hard to do so.
I'm glad I tried it out, it's promising. But I'm not firmly buying until the critical issues are resolved.
EDIT: Oh and to add, the ships are never this close against you (like in the trailer). In fact it's highly recommended you avoid them if you're at similar speeds, because they will win out on collisions 80% of the time and flip you something between 25 to 180 degrees around. This game's version of the Disruption Beam of PurE I guess...
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Do not buy this. At all. You will never find out that the game will not allow you to play on a 2GB card in under two hours. You have to reach the Volcano tracks to figure that out, and unless you're super fast at clearing campaign, you won't.
And when you do, this is what happens. Every time.
http://i.imgur.com/snW7GVc.png
There are no resolution settings inside the game. Dropping the detail settings to the absolute lowest has no effect. I have tried playing this at 1280x720 in windowed mode through config editing and have ran out of memory. The minimum requirements are a GTX 560? What a ****ing joke.
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Yes. This is memory usage inside of the menus. I'll try a few last things but I doubt anything can solve this. In advance, thanks to CODEX for providing a "review" copy.
EDIT: Set up more page file and disabled Windows Resource Exhaustion Detection policy (Something only available in Windows 10 PRO, if you're on a lower edition you're SOL), it worked for the first Volcano track but doesn't for the second I encounter. I'm done. This game's system requirements are a huge lie, and when you find out it will be too late for a refund and the devs will have run off with your money.
It's quite clear to me that there are huge issues with memory management. The game loads up and uses more than 1.5GB of VRAM on the menu, but complete a race and come back to the memory usage for the SAME menu being below 600MB. While loading a track, the game will spike up to 2GB (I can't measure more, after all) but then drop back down to 1.7GB once the loading is over. Drop down the detail levels for the various options and absolutely nothing changes with regards to this resource usage across time.
An incompetent package served up with lies does not deserve your money. Too bad because the controls are actually decent. However you'll have to look elsewhere.
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That's a programming error failing to delete textures (or other variables) after unbinding them, send it to the devs and they'll fix it.
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Just tried it in VR. It's amazing.
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I kinda like it spelled as Red:OuT, feels a lot more like Wip3'ouT" that way.
To celebrate, I'll listen to Xpander and Louder on repeat. (My hardware is far from adequate to play this game)
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It's coming out this fall on ps4
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aw i heard it was gonna be out in early 2017 oh well i can wait