thanks for the news colonel and hellfire and also to sl for making the wipeout games
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thanks for the news colonel and hellfire and also to sl for making the wipeout games
Long time since i didnt post on this forum, but i just saw the news, the only reason i bought a PSVita was because of this game, my most played game on PS3 and PSP are also WipEout game. I loved what they did with WipEout 2048, the "autolog" was really nice, the gameplay was really good, i know it has problems but i love it nonetheless. This is the problem with gaming industries this day, content is costly to make and it is hard to make a "niche" game like WipEout is on a handled that no one have. I would have loved to see the WipEout game on the PS4. Shame on you Sony for closing a studio after one financial failure
Good luck and farewell Studio Liverpool
Wow. I don't quite know what to say. So much seems to have happened so quickly. My condolences to everyone at Studio Liverpool for the recent bad news.
Like I've said elsewhere, I'm rather new to the Wipeout games in spite of being familiar of their existence since playing the 2097/XL demo on the PC all those years ago.
Wipeout has always been a game series I wanted to get into, but due to cash, time and other reasons then or now, kept me from really playing any of the games. I figured though even if it will still...even now be some time until I can play any of them, I still have had and will when possible, make fan-art for the series.
What caught my attention was in a way, how Wipeout reminds me a lot of racing and the spirit of competition in general, thanks to the video by HellfireWZ and contributions to the wipeout Wiki, even fan stuff (in spite of not quite being cannon), for me it's rare to find a racing series with some attempt at a story, even if the majority of it could only be found via websites, manuals and as of late, the Wiki.
I was trying to put my own two cents on the art style of Wipeout as of late...it will be a little longer until I can post it, for now I'll just say that I've found so far the art styles to every game very interesting, to some degree each game is very distinct, yet also carries a strange air of stuff remaining constant in spite of how different such games are like Fusion to Pulse or 2048 to Wip3out/Wipeout 3, and so forth.
...It sucks that the Studio is closed...it's not the first and woun't be the last time a studio is shut down (while I seldom had a chance to play them, I did find Bizzare Creations' titles to be interesting including Project Gotham and Blur...lets just say their closing was one more reason why I have a strong distaste for Activision and the majority of publishers, Valve being an exception to some degree...but I'll rant about that another time)...
I want to be angry but i wonder how much good it will actually do. I wonder how long the servers will remain online if at...if I ever get a chance to play HD/Fury (I've already given up trying to get a Vita for 2048 for the time being, priorities and all that)...and the fact cold as this may sound, I've got other pressing things to be concerned about...significant as this ...event is.
Yet in spite of that, they say people, things, events and so forth are only dead for real once they are forgotten. While part of me is Mad for at this...part of me somehow...feels like to give up hope would be to given in for real...
Although just what...I don't really know...for now it seems like falling into dispair would not be helpful. I'm thankful Studio Liverpool was able to give to many joy, fun and a lot of positive things...
I only hope all at the studio are able to find new jobs...and I hope in the future...we could have a wipeout game...and hopefully one that woun't betray the series as a whole...although my experience with viewing series given to other developers whom are not the original have had mixed results...I suppose we will see what happens.
For now...
I'll continue to do fan art when I can...and well...that'll be my way of keeping the series alive.
...my two cents for now,
Until later.
I haven't messaged the site for years, but I had to post as my love for all things WipEout has endured for years.
It is the end of an era in my gaming life.
I am sure that WipEout will make it to PS4. Sony might have been stupid enough to close our cherished studio, but if development has taken place for so long the new iteration has to continue. They have already said that they are trying to find staff members jobs at other studios, hopefully many will be moved to one which is taking over the franchise.
I was hopeful like many for a return to the glory days with an updated G-Police, Colony Wars or even Roll Cage, but alas it was not to be.
So thank you Studio Liverpool for that first climb and jump on Altima, thank you for adding a soundtrack to my gaming life with 2097 and thank you for the awesomeness of Manor Top and P-Mar.
Studio Liverpool and Psygnosis is dead. Long live WipEout!
c
Like several others, this news brought me out of the woodwork.
I'm sad to see this news, but (and perhaps this will be unpopular) I'm not altogether surprised. Never good to read about studios getting shut down, and I honestly hope all those affected by this land on their feet and find work elsewhere.
For a combination of reasons, Wipeout was no longer a blockbuster name. We all love(d) it, sure - but Vita's didn't exactly fly off the shelves because of 2048, for example.
Personally, the last entry in the series I truly enjoyed was W3SE. The recent iterations had some interesting things in them for sure - I think Zone Mode is brilliant, but overall they just didn't grab me the same way.
This game did get me psyched again, I really liked the gameplay and was waiting for multiplayer, then it was gone for good. Damn you Sony for forcing them to waste time putting on WOHD onto the vita. We could have had those things we wanted without this crap, and Sony probably knew all along what they were going to do. No real reason to complain, The people that shut SL down will never look at that Facebook page, or here for that matter. They do whatever they want. No ps4 for me. Maybe Nintendo can put out an fzero game where riding walls doesn't make you go way faster, or wiggling your ship does the same, or without jumping the entire track ( one can dream).
Maybe 5 years from now someone can hack the track and speed selection process in Adhoc. All you would need then are 10 vitas ( one for each track). Maybe even 5 since its a vote, but both would need to be a race selection.
Time to stop dreaming
So sad. Words can't really describe how I feel.
In other news, get ready for Uncharted 12 in the coming years :brickwall
I'm puzzled as to why, aren't they churning out better profits than many in business companies, even sony ones? They had a new game out only this year for christs sake.
Basically, what I've learned about this whole experience (and I had a fair idea beforehand), is that sony are massive arseholes and they don't know how to run a business. More exciting projects? Like what, exactly? As I said to xpand when I heard about it: "let's just buy a company, piggyback on their game's reputation and class to market our product, take their game and **** with it so it doesn't work right, and then shut them down anyway."
And what really makes me mad about this is that I absolutely cannot believe they would have the gall to make SL work on a new game for eighteen months and then cancel it. And that is in the post, they have cancelled whatever it was they were working on (probably the next wipeout).
Two fingers to the lot of them. I still have some fantastic Psygnosis games on PS1, such as some F1 games, Colony Wars and CW: Vengeance, and G-police. SL were amazing.
I hear that Sony are having financial troubles. Why they dealt with this by axeing one of the most popular and fantastic games series, one of the hardest-working teams, and one of the oldest gaming business of all time is absolutely beyond belief. HD still brings in new players two years after release, for christ's sake. I sincerely hope that these troubles cause severe damage to Sony. It's what they deserve.
[/emotionmotivatedrant]